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```from random import *
from math import *

#GLOBAL VARIABLES

cards = range(0,52)

def randRange(in_lower,in_upper):
""" generates a random number between in_lower and in_upper"""
temp_range = in_upper - in_lower
return int(round((temp_range)*random() + (in_lower)))

def popRandArray(in_list):
return in_list.pop(randRange(0,len(in_list)-1))

def realDealCard():

global cards
if len(cards)==0:
print "new deck"
cards = range(0,52)
return popRandArray(cards)

def cardAsString(in_card):

value = ["ace","two","three","four","five","six","seven","eight","nine","ten","jack","queen","king"]
return value[in_card%13]+ " of " + suit[in_card/13]

def cardScore(in_card):

score = in_card%13+1
if score > 10:
score = 10
return score

print "\$Blackjack\$"
#~ player is delt with two cards
player_card1 = realDealCard()
player_card2 = realDealCard()

#~ show player the two cards

#~ count score of player
player_score = cardScore(player_card1) + cardScore(player_card2)

#~ show playerthe score

#~ computer is delt with two cards
computer_card1 = realDealCard()
computer_card2 = realDealCard()

#~ show player one of the two cards
print "The card1 of computer is", cardAsString(computer_card1)

#~ count score of computer
computer_score = cardScore(computer_card1) + cardScore(computer_card2)

while True:
player_action = str(raw_input("twist (t) or stick (s)?"))

#~ if player chooses twist
while player_action == "t" :
#~ player is delt with one more card
player_card3 = realDealCard()
#~ show player the third card
print "your new card is", cardAsString(player_card3)
#~ count current score of player
player_score += cardScore(player_card3)
#~ show player current score
#~ check bust
#~ if current score of player > 21
if player_score > 21 :
#~ bust
print "you bust"
#~ player lose
print "you lose and computer wins"
break

elif player_score == 21 :
#~player has a blackjack
print "blackjack!"
#~win
print "you win and computer loses"
player_action = ""
elif player_score < 21 :
player_action = str(raw_input("twist (t) or stick (s)?"))

#~ elif current score of player == 21

#~ elif player chooses stick
if player_action == "s" :
#~ dealers turn
print "you choose stick"
print "It is computers turn"

#~ if first score of computer <= 18
while computer_score <=18 :
#~ computer chooses twist
print "computer twist"
#~computer is delt one more card
computer_card3 = realDealCard()
computer_score += cardScore(computer_card3)
#~ check bust
#~ if current score of computer > 21
if computer_score > 21 :
#~computer bust
print "computer score is", computer_score
print "computer bust and You win"
break
elif computer_score == player_score :
print "computer score is", computer_score
print "draw- No winner"
break
#~ elif first two score > 18
elif computer_score > 18 :
#~computer choose stick
print "computer stick"
#~ print "computer score is", computer_score
#~compare score
if computer_score < player_score :
print "computer score is", computer_score
print "you win and computer loses"
elif computer_score > player_score :
print "computer score is", computer_score
print "you lose and computer wins"
break
break
break
player_reply = str(raw_input("restart (r) or quit (q)?"))
```

### History

• revision 4 (12 years ago)
• previous revisions are not available