This code snippet uses Python/OpenGL (http://pyopengl.sourceforge.net) to open a window using GLUT, and draw a sphere into it. I've used this many times as the starting point for more complicated applications.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | from OpenGL.GLUT import *
from OpenGL.GLU import *
from OpenGL.GL import *
import sys
name = 'ball_glut'
def main():
glutInit(sys.argv)
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
glutInitWindowSize(400,400)
glutCreateWindow(name)
glClearColor(0.,0.,0.,1.)
glShadeModel(GL_SMOOTH)
glEnable(GL_CULL_FACE)
glEnable(GL_DEPTH_TEST)
glEnable(GL_LIGHTING)
lightZeroPosition = [10.,4.,10.,1.]
lightZeroColor = [0.8,1.0,0.8,1.0] #green tinged
glLightfv(GL_LIGHT0, GL_POSITION, lightZeroPosition)
glLightfv(GL_LIGHT0, GL_DIFFUSE, lightZeroColor)
glLightf(GL_LIGHT0, GL_CONSTANT_ATTENUATION, 0.1)
glLightf(GL_LIGHT0, GL_LINEAR_ATTENUATION, 0.05)
glEnable(GL_LIGHT0)
glutDisplayFunc(display)
glMatrixMode(GL_PROJECTION)
gluPerspective(40.,1.,1.,40.)
glMatrixMode(GL_MODELVIEW)
gluLookAt(0,0,10,
0,0,0,
0,1,0)
glPushMatrix()
glutMainLoop()
return
def display():
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)
glPushMatrix()
color = [1.0,0.,0.,1.]
glMaterialfv(GL_FRONT,GL_DIFFUSE,color)
glutSolidSphere(2,20,20)
glPopMatrix()
glutSwapBuffers()
return
if __name__ == '__main__': main()
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The Python/OpenGL bindings make OpenGL programming fairly easy in Python. I use the following code snippet to test whether Python/OpenGL is installed properly, and as a starting point to build more complex OpenGL applications.
ImportError: No module named GL__init__. hi on Fedora Core 3 this is what happens to me with the above code:
$ python blah.py Traceback (most recent call last): File "blah.py", line 1, in ? from OpenGL.GLUT import * File "/usr/lib/python2.3/site-packages/PIL/__init__.py", line 26, in ?
File "/usr/lib/python2.3/site-packages/PIL/__init__.py", line 2, in ? # The Python Imaging Library. ImportError: No module named GL__init__
that's with python-opengl and freeglut installed. i'm hoping that somebody has seen this error before and has a clue what it might be. i have python-imaging and python-numeric installed also, which i read are important here.
best jon
Jon, You need to run this command in the terminal:
All the best, Alex
I get this error (and I've had similar with other test code) I am not sure what I have done wrong?
TypeError: 'NoneType' object is not callable
line 9, in main glutInit(sys.argv)
File "E:\Python26\Lib\site-packages\PyOpenGL-3.0.2-py2.6.egg\OpenGL\GLUT\special.py", line 324, in glutInit _base_glutInit( ctypes.byref(count), holder )