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# First the server

#!/usr/bin/env python
#!/usr/bin/env python

"""
A basic, multiclient 'chat server' using Python's select module
with interrupt handling.

Entering any line of input at the terminal will exit the server.
"""


import select
import socket
import sys
import signal
from communication import send, receive

BUFSIZ
= 1024


class ChatServer(object):
   
""" Simple chat server using select """
   
   
def __init__(self, port=3490, backlog=5):
       
self.clients = 0
       
# Client map
       
self.clientmap = {}
       
# Output socket list
       
self.outputs = []
       
self.server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
       
self.server.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
       
self.server.bind(('',port))
       
print 'Listening to port',port,'...'
       
self.server.listen(backlog)
       
# Trap keyboard interrupts
        signal
.signal(signal.SIGINT, self.sighandler)
       
   
def sighandler(self, signum, frame):
       
# Close the server
       
print 'Shutting down server...'
       
# Close existing client sockets
       
for o in self.outputs:
            o
.close()
           
       
self.server.close()

   
def getname(self, client):

       
# Return the printable name of the
       
# client, given its socket...
        info
= self.clientmap[client]
        host
, name = info[0][0], info[1]
       
return '@'.join((name, host))
       
   
def serve(self):
       
        inputs
= [self.server,sys.stdin]
       
self.outputs = []

        running
= 1

       
while running:

           
try:
                inputready
,outputready,exceptready = select.select(inputs, self.outputs, [])
           
except select.error, e:
               
break
           
except socket.error, e:
               
break

           
for s in inputready:

               
if s == self.server:
                   
# handle the server socket
                    client
, address = self.server.accept()
                   
print 'chatserver: got connection %d from %s' % (client.fileno(), address)
                   
# Read the login name
                    cname
= receive(client).split('NAME: ')[1]
                   
                   
# Compute client name and send back
                   
self.clients += 1
                    send
(client, 'CLIENT: ' + str(address[0]))
                    inputs
.append(client)

                   
self.clientmap[client] = (address, cname)
                   
# Send joining information to other clients
                    msg
= '\n(Connected: New client (%d) from %s)' % (self.clients, self.getname(client))
                   
for o in self.outputs:
                       
# o.send(msg)
                        send
(o, msg)
                   
                   
self.outputs.append(client)

               
elif s == sys.stdin:
                   
# handle standard input
                    junk
= sys.stdin.readline()
                    running
= 0
               
else:
                   
# handle all other sockets
                   
try:
                       
# data = s.recv(BUFSIZ)
                        data
= receive(s)
                       
if data:
                           
# Send as new client's message...
                            msg
= '\n#[' + self.getname(s) + ']>> ' + data
                           
# Send data to all except ourselves
                           
for o in self.outputs:
                               
if o != s:
                                   
# o.send(msg)
                                    send
(o, msg)
                       
else:
                           
print 'chatserver: %d hung up' % s.fileno()
                           
self.clients -= 1
                            s
.close()
                            inputs
.remove(s)
                           
self.outputs.remove(s)

                           
# Send client leaving information to others
                            msg
= '\n(Hung up: Client from %s)' % self.getname(s)
                           
for o in self.outputs:
                               
# o.send(msg)
                                send
(o, msg)
                               
                   
except socket.error, e:
                       
# Remove
                        inputs
.remove(s)
                       
self.outputs.remove(s)
                       


       
self.server.close()

if __name__ == "__main__":
   
ChatServer().serve()

#############################################################################
# The chat client
#############################################################################
#! /usr/bin/env python

"""
Simple chat client for the chat server. Defines
a simple protocol to be used with chatserver.

"""


import socket
import sys
import select
from communication import send, receive

BUFSIZ
= 1024

class ChatClient(object):
   
""" A simple command line chat client using select """

   
def __init__(self, name, host='127.0.0.1', port=3490):
       
self.name = name
       
# Quit flag
       
self.flag = False
       
self.port = int(port)
       
self.host = host
       
# Initial prompt
       
self.prompt='[' + '@'.join((name, socket.gethostname().split('.')[0])) + ']> '
       
# Connect to server at port
       
try:
           
self.sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
           
self.sock.connect((host, self.port))
           
print 'Connected to chat server@%d' % self.port
           
# Send my name...
            send
(self.sock,'NAME: ' + self.name)
            data
= receive(self.sock)
           
# Contains client address, set it
            addr
= data.split('CLIENT: ')[1]
           
self.prompt = '[' + '@'.join((self.name, addr)) + ']> '
       
except socket.error, e:
           
print 'Could not connect to chat server @%d' % self.port
            sys
.exit(1)

   
def cmdloop(self):

       
while not self.flag:
           
try:
                sys
.stdout.write(self.prompt)
                sys
.stdout.flush()

               
# Wait for input from stdin & socket
                inputready
, outputready,exceptrdy = select.select([0, self.sock], [],[])
               
               
for i in inputready:
                   
if i == 0:
                        data
= sys.stdin.readline().strip()
                       
if data: send(self.sock, data)
                   
elif i == self.sock:
                        data
= receive(self.sock)
                       
if not data:
                           
print 'Shutting down.'
                           
self.flag = True
                           
break
                       
else:
                            sys
.stdout.write(data + '\n')
                            sys
.stdout.flush()
                           
           
except KeyboardInterrupt:
               
print 'Interrupted.'
               
self.sock.close()
               
break
           
           
if __name__ == "__main__":
   
import sys

   
if len(sys.argv)<3:
        sys
.exit('Usage: %s chatid host portno' % sys.argv[0])
       
    client
= ChatClient(sys.argv[1],sys.argv[2], int(sys.argv[3]))
    client
.cmdloop()

###############################################################################
# The communication module (communication.py)
###############################################################################
import cPickle
import socket
import struct

marshall
= cPickle.dumps
unmarshall
= cPickle.loads

def send(channel, *args):
    buf
= marshall(args)
    value
= socket.htonl(len(buf))
    size
= struct.pack("L",value)
    channel
.send(size)
    channel
.send(buf)

def receive(channel):

    size
= struct.calcsize("L")
    size
= channel.recv(size)
   
try:
        size
= socket.ntohl(struct.unpack("L", size)[0])
   
except struct.error, e:
       
return ''
   
    buf
= ""

   
while len(buf) < size:
        buf
= channel.recv(size - len(buf))

   
return unmarshall(buf)[0]

History

  • revision 3 (16 years ago)
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