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Re: [MACTCL] Tk on iPad / iPhone

From: Scott Redman <scot...@sbcglobal.net>
Fri, 10 Sep 2010 15:59:54 -0700 (PDT)
I looked into it for the iPhone about two years ago.  IIRC, the APIs are very 
different from those on the Mac.  I do think you could port Tcl (the first step) 
without too much grief, but Tk is another story and I think it would require a 
lot of work.

At the same time, you need to ask yourself if the mouse-centric Tk is the right 
model for the touch-centric iPhone/iPad.  Personally, I don't think so and I 
think your time would be better spent building a new Tk-like API for touch that 
might include a few of the Tk widgets.  Don't tie it too closely to iOS, as I 
think a similar port to Android would be wise.

Lastly, I'm not a legal expert, but IIRC the requirements for shipping an App 
may be different from using Apple's development tools to do so.  Make sure you 
look at both.

-- Scott

From: Adrian Robert <adri...@gmail.com>
To: tcl mac <tcl-...@lists.sourceforge.net>
Sent: Fri, September 10, 2010 2:52:34 AM
Subject: [MACTCL] Tk on iPad / iPhone

Now that Apple's policies are lightening up 
(http://www.apple.com/pr/library/2010/09/09statement.html), at least there are 
no *official* hurdles to delivering a Tk-based app on the iPad.  On the 
technical side, I'm wondering if anyone who is close to the Tk-Cocoa code has 
estimated the difficulty of porting that to the iOS-equivalent APIs?


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Adrian Robert Sep 10, 2010 09:52 am
Scott Redman Sep 10, 2010 10:59 pm
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