//
// (Generalized) Langton's Ant Automaton
// http://en.wikipedia.org/wiki/Langton%27s_ant
// FB - 201102163
import java.applet.Applet;
import java.awt.*;
import java.awt.image.*;
import java.util.Arrays;
public class Ant extends Applet
{
Image img;
int pix[],mat[];
int red[],green[],blue[];
int w,h;
long ctm;
int rep[],dir[]; // byte replacement and direction arrays
int[] dirx={1,1,0,-1,-1,-1,0,1};
int[] diry={0,1,1,1,0,-1,-1,-1};
int x,y; // location of the ant
int refresh; // refresh period in seconds
int rndPixels; // # of initial random pixels on the screen
private void putPixel(int x,int y,int c)
{
int alpha=255;
pix[w*y+x]=(alpha<<24)|(red[c]<<16)|(green[c]<<8)|blue[c];
mat[w*y+x]=c;
}
public void init()
{
refresh=Integer.parseInt(getParameter("refresh"))*1000;
rndPixels=Integer.parseInt(getParameter("rndPixels"));
w=getSize().width;
h=getSize().height;
pix=new int[w*h];
mat=new int[w*h];
Arrays.fill(pix,2147483647);
// create a color palette (RGBY)
red=new int[256];
green=new int[256];
blue=new int[256];
for(int i=0;i<256;i++)
{
switch((int)(i/64))
{
case 0:
red[i]=(i%64)*3+64;
green[i]=0;
blue[i]=0;
break;
case 1:
red[i]=0;
green[i]=(i%64)*3+64;
blue[i]=0;
break;
case 2:
red[i]=0;
green[i]=0;
blue[i]=(i%64)*3+64;
break;
case 3:
red[i]=(i%64)*3+64;
green[i]=(i%64)*3+64;
blue[i]=0;
break;
}
}
// create byte replacement and direction arrays
rep=new int[256];
dir=new int[256];
for(int i=0;i<256;i++)
{
rep[i]=(int)(Math.random()*256);
dir[i]=(int)(Math.random()*8);
}
// put random pixels onto screen and start the ant from the last one
for(int i=0;i=refresh) {init();}
// run the ant 1 step
int c=mat[w*y+x];
putPixel(x,y,rep[c]);
x+=dirx[dir[c]];
y+=diry[dir[c]];
// keep the ant in the screen
if(x<0) x+=w;
if(x>w-1) x-=w;
if(y<0) y+=h;
if(y>h-1) y-=h;
img=createImage(new MemoryImageSource(w,h,pix,0,w));
g.drawImage(img,0,0,this);
repaint();
}
public void update(Graphics g) { paint(g); } // to prevent flickering
}