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###################################################
# Tabbed interface script
# www.sunjay-varma.com
###################################################

__doc__ = info = '''
This script was written by Sunjay Varma - www.sunjay-varma.com

This script has two main classes:
Tab - Basic tab used by TabBar for main functionality
TabBar - The tab bar that is placed above tab bodies (Tabs)

It uses a pretty basic structure:
root
-->TabBar(root, init_name) (For switching tabs)
-->Tab    (Place holder for content)
	\t-->content (content of the tab; parent=Tab)
-->Tab    (Place holder for content)
	\t-->content (content of the tab; parent=Tab)
-->Tab    (Place holder for content)
	\t-->content (content of the tab; parent=Tab)
etc.
'''

from Tkinter import *

BASE = RAISED
SELECTED = FLAT

# a base tab class
class Tab(Frame):
	def __init__(self, master, name):
		Frame.__init__(self, master)
		self.tab_name = name

# the bulk of the logic is in the actual tab bar
class TabBar(Frame):
	def __init__(self, master=None, init_name=None):
		Frame.__init__(self, master)
		self.tabs = {}
		self.buttons = {}
		self.current_tab = None
		self.init_name = init_name
	
	def show(self):
		self.pack(side=TOP, expand=YES, fill=X)
		self.switch_tab(self.init_name or self.tabs.keys()[-1])# switch the tab to the first tab
	
	def add(self, tab):
		tab.pack_forget()									# hide the tab on init
		
		self.tabs[tab.tab_name] = tab						# add it to the list of tabs
		b = Button(self, text=tab.tab_name, relief=BASE,	# basic button stuff
			command=(lambda name=tab.tab_name: self.switch_tab(name)))	# set the command to switch tabs
		b.pack(side=LEFT)												# pack the buttont to the left mose of self
		self.buttons[tab.tab_name] = b											# add it to the list of buttons
	
	def delete(self, tabname):
		
		if tabname == self.current_tab:
			self.current_tab = None
			self.tabs[tabname].pack_forget()
			del self.tabs[tabname]
			self.switch_tab(self.tabs.keys()[0])
		
		else: del self.tabs[tabname]
		
		self.buttons[tabname].pack_forget()
		del self.buttons[tabname] 
		
	
	def switch_tab(self, name):
		if self.current_tab:
			self.buttons[self.current_tab].config(relief=BASE)
			self.tabs[self.current_tab].pack_forget()			# hide the current tab
		self.tabs[name].pack(side=BOTTOM)							# add the new tab to the display
		self.current_tab = name									# set the current tab to itself
		
		self.buttons[name].config(relief=SELECTED)					# set it to the selected style
			
if __name__ == '__main__':
	def write(x): print x
		
	root = Tk()
	root.title("Tabs")
	
	bar = TabBar(root, "Info")
	
	tab1 = Tab(root, "Wow...")				# notice how this one's master is the root instead of the bar
	Label(tab1, text="Sunjay Varma is an extra ordinary little boy.\n\n\n\n\nCheck out his website:\nwww.sunjay-varma.com", bg="white", fg="red").pack(side=TOP, expand=YES, fill=BOTH)
	Button(tab1, text="PRESS ME!", command=(lambda: write("YOU PRESSED ME!"))).pack(side=BOTTOM, fill=BOTH, expand=YES)
	Button(tab1, text="KILL THIS TAB", command=(lambda: bar.delete("Wow..."))).pack(side=BOTTOM, fill=BOTH, expand=YES)
	
	tab2 = Tab(root, "Hi there!")
	Label(tab2, text="How are you??", bg='black', fg='#3366ff').pack(side=TOP, fill=BOTH, expand=YES)
	txt = Text(tab2, width=50, height=20)
	txt.focus()
	txt.pack(side=LEFT, fill=X, expand=YES)
	Button(tab2, text="Get", command=(lambda: write(txt.get('1.0', END).strip()))).pack(side=BOTTOM, expand=YES, fill=BOTH)

	tab3 = Tab(root, "Info")
	Label(tab3, bg='white', text="This tab was given as an argument to the TabBar constructor.\n\nINFO:\n"+info).pack(side=LEFT, expand=YES, fill=BOTH)
	
	bar.add(tab1)                   # add the tabs to the tab bar
	bar.add(tab2)
	bar.add(tab3)

	#bar.config(bd=2, relief=RIDGE)			# add some border
	
	bar.show()
	
	root.mainloop()

Diff to Previous Revision

--- revision 3 2010-06-13 19:49:02
+++ revision 4 2010-06-15 01:50:58
@@ -38,7 +38,7 @@
 	def __init__(self, master=None, init_name=None):
 		Frame.__init__(self, master)
 		self.tabs = {}
-		self.buttons = []
+		self.buttons = {}
 		self.current_tab = None
 		self.init_name = init_name
 	
@@ -53,38 +53,31 @@
 		b = Button(self, text=tab.tab_name, relief=BASE,	# basic button stuff
 			command=(lambda name=tab.tab_name: self.switch_tab(name)))	# set the command to switch tabs
 		b.pack(side=LEFT)												# pack the buttont to the left mose of self
-		self.buttons.append(b)											# add it to the list of buttons
+		self.buttons[tab.tab_name] = b											# add it to the list of buttons
 	
 	def delete(self, tabname):
-		i = self.getButton(tabname)
+		
 		if tabname == self.current_tab:
 			self.current_tab = None
 			self.tabs[tabname].pack_forget()
 			del self.tabs[tabname]
-			self.switch_tab(self.tabs.keys()[-1])
+			self.switch_tab(self.tabs.keys()[0])
 		
 		else: del self.tabs[tabname]
 		
-		self.buttons[i].pack_forget()
-		del self.buttons[i] 
+		self.buttons[tabname].pack_forget()
+		del self.buttons[tabname] 
 		
 	
 	def switch_tab(self, name):
 		if self.current_tab:
-			i = self.getButton(self.current_tab)
-			self.buttons[i].config(relief=BASE)
+			self.buttons[self.current_tab].config(relief=BASE)
 			self.tabs[self.current_tab].pack_forget()			# hide the current tab
 		self.tabs[name].pack(side=BOTTOM)							# add the new tab to the display
 		self.current_tab = name									# set the current tab to itself
 		
-		i = self.getButton(name)						# get the current tab
-		self.buttons[i].config(relief=SELECTED)					# set it to the selected style
-	
-	def getButton(self, tabname):
-		keys = self.tabs.keys()
-		keys.reverse()
-		return keys.index(tabname)-1
-		
+		self.buttons[name].config(relief=SELECTED)					# set it to the selected style
+			
 if __name__ == '__main__':
 	def write(x): print x
 		
@@ -112,7 +105,6 @@
 	bar.add(tab2)
 	bar.add(tab3)
 
-
 	#bar.config(bd=2, relief=RIDGE)			# add some border
 	
 	bar.show()

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