###################################################
# Tabbed interface script
# www.sunjay-varma.com
###################################################
__doc__ = info = '''
This script was written by Sunjay Varma - www.sunjay-varma.com
This script has two main classes:
Tab - Basic tab used by TabBar for main functionality
TabBar - The tab bar that is placed above tab bodies (Tabs)
It uses a pretty basic structure:
root
-->TabBar(root, init_name) (For switching tabs)
-->Tab (Place holder for content)
\t-->content (content of the tab; parent=Tab)
-->Tab (Place holder for content)
\t-->content (content of the tab; parent=Tab)
-->Tab (Place holder for content)
\t-->content (content of the tab; parent=Tab)
etc.
'''
from Tkinter import *
BASE = RAISED
SELECTED = FLAT
# a base tab class
class Tab(Frame):
def __init__(self, master, name):
Frame.__init__(self, master)
self.tab_name = name
# the bulk of the logic is in the actual tab bar
class TabBar(Frame):
def __init__(self, master=None, init_name=None):
Frame.__init__(self, master)
self.tabs = {}
self.buttons = {}
self.current_tab = None
self.init_name = init_name
def show(self):
self.pack(side=TOP, expand=YES, fill=X)
self.switch_tab(self.init_name or self.tabs.keys()[-1])# switch the tab to the first tab
def add(self, tab):
tab.pack_forget() # hide the tab on init
self.tabs[tab.tab_name] = tab # add it to the list of tabs
b = Button(self, text=tab.tab_name, relief=BASE, # basic button stuff
command=(lambda name=tab.tab_name: self.switch_tab(name))) # set the command to switch tabs
b.pack(side=LEFT) # pack the buttont to the left mose of self
self.buttons[tab.tab_name] = b # add it to the list of buttons
def delete(self, tabname):
if tabname == self.current_tab:
self.current_tab = None
self.tabs[tabname].pack_forget()
del self.tabs[tabname]
self.switch_tab(self.tabs.keys()[0])
else: del self.tabs[tabname]
self.buttons[tabname].pack_forget()
del self.buttons[tabname]
def switch_tab(self, name):
if self.current_tab:
self.buttons[self.current_tab].config(relief=BASE)
self.tabs[self.current_tab].pack_forget() # hide the current tab
self.tabs[name].pack(side=BOTTOM) # add the new tab to the display
self.current_tab = name # set the current tab to itself
self.buttons[name].config(relief=SELECTED) # set it to the selected style
if __name__ == '__main__':
def write(x): print x
root = Tk()
root.title("Tabs")
bar = TabBar(root, "Info")
tab1 = Tab(root, "Wow...") # notice how this one's master is the root instead of the bar
Label(tab1, text="Sunjay Varma is an extra ordinary little boy.\n\n\n\n\nCheck out his website:\nwww.sunjay-varma.com", bg="white", fg="red").pack(side=TOP, expand=YES, fill=BOTH)
Button(tab1, text="PRESS ME!", command=(lambda: write("YOU PRESSED ME!"))).pack(side=BOTTOM, fill=BOTH, expand=YES)
Button(tab1, text="KILL THIS TAB", command=(lambda: bar.delete("Wow..."))).pack(side=BOTTOM, fill=BOTH, expand=YES)
tab2 = Tab(root, "Hi there!")
Label(tab2, text="How are you??", bg='black', fg='#3366ff').pack(side=TOP, fill=BOTH, expand=YES)
txt = Text(tab2, width=50, height=20)
txt.focus()
txt.pack(side=LEFT, fill=X, expand=YES)
Button(tab2, text="Get", command=(lambda: write(txt.get('1.0', END).strip()))).pack(side=BOTTOM, expand=YES, fill=BOTH)
tab3 = Tab(root, "Info")
Label(tab3, bg='white', text="This tab was given as an argument to the TabBar constructor.\n\nINFO:\n"+info).pack(side=LEFT, expand=YES, fill=BOTH)
bar.add(tab1) # add the tabs to the tab bar
bar.add(tab2)
bar.add(tab3)
#bar.config(bd=2, relief=RIDGE) # add some border
bar.show()
root.mainloop()
Diff to Previous Revision
--- revision 3 2010-06-13 19:49:02
+++ revision 4 2010-06-15 01:50:58
@@ -38,7 +38,7 @@
def __init__(self, master=None, init_name=None):
Frame.__init__(self, master)
self.tabs = {}
- self.buttons = []
+ self.buttons = {}
self.current_tab = None
self.init_name = init_name
@@ -53,38 +53,31 @@
b = Button(self, text=tab.tab_name, relief=BASE, # basic button stuff
command=(lambda name=tab.tab_name: self.switch_tab(name))) # set the command to switch tabs
b.pack(side=LEFT) # pack the buttont to the left mose of self
- self.buttons.append(b) # add it to the list of buttons
+ self.buttons[tab.tab_name] = b # add it to the list of buttons
def delete(self, tabname):
- i = self.getButton(tabname)
+
if tabname == self.current_tab:
self.current_tab = None
self.tabs[tabname].pack_forget()
del self.tabs[tabname]
- self.switch_tab(self.tabs.keys()[-1])
+ self.switch_tab(self.tabs.keys()[0])
else: del self.tabs[tabname]
- self.buttons[i].pack_forget()
- del self.buttons[i]
+ self.buttons[tabname].pack_forget()
+ del self.buttons[tabname]
def switch_tab(self, name):
if self.current_tab:
- i = self.getButton(self.current_tab)
- self.buttons[i].config(relief=BASE)
+ self.buttons[self.current_tab].config(relief=BASE)
self.tabs[self.current_tab].pack_forget() # hide the current tab
self.tabs[name].pack(side=BOTTOM) # add the new tab to the display
self.current_tab = name # set the current tab to itself
- i = self.getButton(name) # get the current tab
- self.buttons[i].config(relief=SELECTED) # set it to the selected style
-
- def getButton(self, tabname):
- keys = self.tabs.keys()
- keys.reverse()
- return keys.index(tabname)-1
-
+ self.buttons[name].config(relief=SELECTED) # set it to the selected style
+
if __name__ == '__main__':
def write(x): print x
@@ -112,7 +105,6 @@
bar.add(tab2)
bar.add(tab3)
-
#bar.config(bd=2, relief=RIDGE) # add some border
bar.show()