''' Yet another thread pool module. A thread pool consists of a set of worker threads for performing time consuming operations concurrently. A minimal API provides a way to submit jobs (requests), without waiting for them to finish, and get the results back in some way once they are available. The thread pool is responsible for assigning jobs to the worker threads by putting them in a job queue, where they are picked up by the next available worker. The worker then performs the assigned job in the background and puts the processed request in an output queue. The main novelty of this module compared to other threadpool recipes is the way results are returned to the client. Instead of providing a callback to post-process the computed results, a L{generator } is used for popping the processed jobs from the output queue and yielding them back to the caller. The processed jobs encapsulate the computed result (or raised exception) and can be used transparently by the calling thread, as if the computation didn't take place in a different thread. This is more flexible that the callback-based approach since it gives full control to the caller of when to ask for a result, how long to wait for it and what to do with it once it is fetched. After a C{JobRequest} is L{added } to a L{ThreadPool}, it can be in one of the following states: 1. Unassigned: The request is still in the input queue, no worker thread has been assigned to it yet. There are two substates: - Pending: The job is waiting its turn to be picked up by a L{Worker}. - Cancelled: The job has been L{cancelled } and, although it still occupies a slot in the input queue, it will be discarded when a L{Worker} picks it up. 2. In progress: The job has been popped by the input queue by a L{Worker} and is in the process of being executed. 3. Processed: The job has been processed (successfully or not) and has been added to the output queue, ready to be returned. 4. Returned: The job has been returned to the client, either by L{ThreadPool.iterProcessedJobs} or L{ThreadPool.processedJobs} and is no longer associated with the threadpool. A job in state 1.a, 2 or 3 is said to be I{active}. B{Acknowledgements:} The basic concept and the initial implementation was taken from the U{threadpool module of Christopher Arndt }, who in turn borrowed from the "Python in a Nutshell" book by Alex Martelli. ''' __all__ = ['ThreadPool', 'JobRequest'] __author__ = 'George Sakkis' import sys import time import Queue import logging import threading _log = logging.getLogger('threadpool') def synchronized(f): '''A synchronized method decorator''' def wrapper(self, *args, **kwargs): try: lock = self.__lock except AttributeError: # first time use lock = self.__dict__.setdefault('__lock', threading.RLock()) lock.acquire() try: return f(self, *args, **kwargs) finally: lock.release() return wrapper class ThreadPool(object): '''A thread pool, distributing job requests and collecting them after they are processed. See the module doctring for more information. ''' def __init__(self, num_workers, input_queue_size=0, output_queue_size=0): '''Set up the thread pool and start C{num_workers} worker threads. @param num_workers: The number of worker threads to start initially. @param input_queue_size: If a positive integer, it's the maximum number of unassigned jobs. The thread pool blocks when the queue is full a new job is submitted. @param output_queue_size: If a positive integer, it's the maximum number of completed jobs waiting to be fetched. The thread pool blocks when the queue is full and a job is completed. ''' self._workers = [] self._activeKey2Job = {} self._unassignedKey2Job = {} self._unassignedJobs = Queue.Queue(input_queue_size) self._processedJobs = Queue.Queue(output_queue_size) self.addWorkers(num_workers) @synchronized def addWorkers(self, n=1): '''Add C{n} worker threads to the pool.''' for _ in xrange(n): self._workers.append(Worker(self._unassignedJobs, self._processedJobs, self._unassignedKey2Job)) _log.debug('Added %d workers' % n) @synchronized def dismissWorkers(self, n=1): 'Tell C{n} worker threads to quit after they finish with their current job.' for _ in xrange(n): try: self._workers.pop().dismissed = True except KeyError: break @synchronized def addJob(self, job, timeout=None): '''Add a job request to the end of the input queue. @param timeout: If the input queue is full and C{timeout is None}, block until a slot becomes available. If C{timeout > 0}, block for up to C{timeout} seconds and raise C{Queue.Full} exception if the queue is still full. If C{timeout <= 0}, do not block and raise C{Queue.Full} immediately if the queue is full. ''' key = job.key self._unassignedJobs.put(job, timeout is None or timeout>0, timeout) self._unassignedKey2Job[key] = self._activeKey2Job[key] = job _log.debug('Added job %r to the input queue' % key) @synchronized def cancelJob(self, key): '''Cancel a job. This has effect only if the job is still unassigned; if it's in progress or has already been processed, it has no effect. @param key: The job's identifier. ''' try: del self._unassignedKey2Job[key] # if it's not in unassigned, it may be in progress or already # processed; don't try to delete it from active del self._activeKey2Job[key] except KeyError: pass @synchronized def cancelAllJobs(self): '''Cancel all unassigned jobs.''' while self._unassignedKey2Job: del self._activeKey2Job[self._unassignedKey2Job.popitem()[0]] def numActiveJobs(self): '''Return the approximate number of active jobs. This is not reliable due to thread semantics. ''' return len(self._activeKey2Job) def iterProcessedJobs(self, timeout=None): '''Return an iterator over processed job requests, popping them off the output queue. @param timeout: There are three cases: - If C{None}, iterate over the processed jobs as long as there are any active jobs. Whenever there are no processed jobs available, block and wait for a job to finish. - If C{<= 0}, iterate over the currently processed jobs only; do not block. - If C{> 0}, wait up to C{timeout} seconds per processed job as long as there are active jobs. Note that a loop such as:: for r in t.iterProcessedJobs(2): pass may take from microseconds (if there are no active jobs) to arbitrarily long time, as long as each processed job is yielded within 2 seconds. If you want a timeout for the whole loop, use L{processedJobs} instead. ''' block = timeout is None or timeout>0 while self._activeKey2Job: try: job = self._processedJobs.get(block, timeout) except Queue.Empty: break key = job.key _log.debug('Popped job %r from the output queue' % key) # at this point the key is guaranteed to be in _activeKey2Job even # if the job has been cancelled assert key in self._activeKey2Job del self._activeKey2Job[key] yield job def processedJobs(self, timeout=None): '''Return a list of processed job requests. @param timeout: If C{timeout is None} or C{timeout <= 0}, it is equivalent to C{list(t.iterProcessedJobs(timeout))}. If C{timeout > 0}, this is the maximum overall time to spend on collecting processed jobs. ''' if timeout is None or timeout <= 0: return list(self.iterProcessedJobs(timeout)) now = time.time end = now() + timeout processed = [] while timeout > 0: try: processed.append(self.iterProcessedJobs(timeout).next()) except StopIteration: break timeout = end - now() return processed class JobRequest(object): '''A request to execute a callable later and encapsulate its result or exception info. ''' class UnprocessedRequestError(Exception): '''The callable of a L{JobRequest} has not been called yet.''' def __init__(self, callable, args=(), kwds=None, key=None): '''Create a job request for a callable. A job request consists of the a callable to be executed by a L{worker thread }, a list of positional arguments and a dictionary of keyword arguments. @param key: If given, it must be hashable to be used as identifier of the request. It defaults to C{id(self)}. ''' if kwds is None: kwds = {} if key is None: key = id(self) for attr in 'callable', 'args', 'kwds', 'key': setattr(self, attr, eval(attr)) self._exc_info = None def process(self): '''Execute the callable of this request with the given arguments and store the result or the raised exception info. ''' _log.debug('Ready to process job request %r' % self.key) try: self._result = self.callable(*self.args, **self.kwds) except: self._exc_info = sys.exc_info() _log.debug('Failed to process job request %r' % self.key) else: self._exc_info = None _log.debug('Job request %r was processed successfully' % self.key) def result(self): '''Return the computed result for this processed request. If the callable had risen an exception, it is reraised here with its original traceback. @raise JobRequest.UnprocessedRequestError: If L{process} has not been called for this request. ''' if self._exc_info is not None: tp,exception,trace = self._exc_info raise tp,exception,trace try: return self._result except AttributeError: raise self.UnprocessedRequestError class Worker(threading.Thread): '''Background thread connected to the input/output job request queues. A worker thread sits in the background and picks up job requests from one queue and puts the processed requests in another, until it is dismissed. ''' def __init__(self, inputQueue, outputQueue, unassignedKey2Job, **kwds): '''Set up thread in daemonic mode and start it immediatedly. @param inputQueue, outputQueue: U{Queues } passed by the L{ThreadPool} class when it creates a new worker thread. ''' super(Worker,self).__init__(**kwds) self.setDaemon(True) self._inputQueue = inputQueue self._outputQueue = outputQueue self._unassignedKey2Job = unassignedKey2Job self.dismissed = False self.start() def run(self): '''Poll the input job queue indefinitely or until told to exit. Once a job request has been popped from the input queue, process it and add it to the output queue if it's not cancelled, otherwise discard it. ''' while True: # thread blocks here if inputQueue is empty job = self._inputQueue.get() key = job.key _log.debug('Popped job request %r from the input queue' % key) try: del self._unassignedKey2Job[key] except KeyError: _log.info('Discarded cancelled job request %r' % key) continue if self.dismissed: # put back the job we just picked up and exit self._inputQueue.put(job) _log.debug('Dismissing worker %r' % self.getName()) break job.process() # thread blocks here if outputQueue is full self._outputQueue.put(job) _log.debug('Added job request %r to the output queue' % job.key) if __name__ == '__main__': # demo import random # change the seed to get different sequence of results random.seed(2) # the work the workers threads will have to do def slow_sqrt(num): t = random.randrange(1,5) log('%s: pretending to work hard on computing sqrt(%s) for %d seconds' % (threading.currentThread().getName(),num,t)) time.sleep(t) return num**0.5 # log each completed job def job_done(job): # job.result() will reraise any exception raised while the job was being # processed; otherwise it will return the computed result try: return 'job #%s: result=%s' % (job.key, job.result()) except Exception, ex: return 'job #%s: exception raised: %s' % (job.key, ex) def log(msg, start=time.time()): print '%.2f seconds elapsed: %s' % (time.time()-start, msg) # create a pool of 3 worker threads pool = ThreadPool(3) # create 10 job requests and add them in the queue for i in xrange(10): num = random.randrange(-3,7) pool.addJob(JobRequest(slow_sqrt, [num])) # collect all processed jobs within 3.5 seconds firstbatch = pool.processedJobs(timeout=3.5) log('%d jobs done:' % len(firstbatch)) for job in firstbatch: print ' ', job_done(job) print '** %d active jobs after first batch' % pool.numActiveJobs() # non-blocking iterator over processed jobs for i in xrange(5): for job in pool.iterProcessedJobs(timeout=0): log('From non-blocking loop: %s' % job_done(job)) if pool.numActiveJobs(): log('Do something in the main thread; will check the pool again after a sec') time.sleep(1) print '** %d active jobs after second batch' % pool.numActiveJobs() # blocking iterator over any remaining active jobs for job in pool.iterProcessedJobs(): log('From blocking loop: %s' % job_done(job)) print '** %d active jobs after third batch' % pool.numActiveJobs()