A variant of a Tkinter Menu which allos sub-menus to: automatically open/close when the controlling button is active/inactive sub-menus can be instances of any arbitrary widget, such as a Pmw.ComboBox
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# Copyright 2005 Jim Segrave < jes@jes-2.demon.nl>
from Tkinter import *
import re
EMPTY = """
#define empty_width 1
#define empty_height 1
static unsigned char empty_bits[] = {
0x00};
"""
class ExtraMenu :
"""Class for creating a menu with optional sub-menus. Sub-menus can be
instances of an ExtraMenu or any other widget.
The topmost level is a Button which, when activated, drops down a
menu containing any of Buttons, separators, Labels, Checkbuttons
or RadioButtons. A button can be used to create a sub-menu which
will appear to the side of the main menu next to its invoking
button. Sub-menus can be set to appear whenever the menu button is
active, or only when the button is selected.
If the sub-menu is a widget other than a Button, Label, separator,
Checkbutton or Radiobutton, then there can be no other widgets in
the sub-menu. However, complex widgets, such as Pmw.ComboBoxes are
a single widget in this context. You could even put a canvas up as
a sub-menu.
An important difference between an ExtraMenu and other Menus is that the
wigets compromising the menu are created only when the menu is post()ed
and destroyed when the menu is unpost()ed
"""
def __init__( self, master, root, **kw ) :
"""Construct an ExtraMenu widget with parent window 'master' to be
displayed in the top-level window 'root'
Arguments:
master : the Frame in which the menu's main button is to
be placed (for the top level menu), ignored for sub-menus
root : the toplevel window which contains 'master'
args : no other positional arguments
kw : these values will be passed to construct a Frame object for the
menu, except for the following, which are for the ExtraMenu
object:
is_submenu : True makes this is a sub-menu
default = False
cascade_side : LEFT/RIGHT - which side sub-menus will appear on.
default = RIGHT. This only has effect in the top level menu
"""
# id's for widgets in the menu
self._button_no = -1
# list of dictionaries for widgets (in order displayed)
self._wdicts = []
# set when this menu is posted
self.is_posted = 0
# if this is a sub-menu, and it's posted,
# here's the ExtraMenu object of which it's a sub-menu (if any)
self._parent = None
# if there's a sub-menu posted from this menu, here's the
# ExtraMenu object for the sub-menu
self._child = None
# the main menu button's window
self._master = master
# the root display (needed for placing menus)
self._root = root
# for sub-menus, determine which side to display it on
self._cascade_side = kw.pop( 'cascade_side', RIGHT )
# determines if this
self._is_submenu = kw.pop( 'is_submenu', False )
if not self._cascade_side :
self._cascade_side = RIGHT
# any left over keywords are for the menu frame
self._menu_frame_kw = kw
# a one pixel empty bitmap for use in separators
self._empty = BitmapImage( data = EMPTY )
def pack( self, master = None, **pkw ):
""" create and post Button for opening menu. If this is a sub-menu,
the pack method does nothing. Return and left-click will be bound
to the Button , along with Alt-underline_letter if requested
Arguments: master - not used, but makes the pack() call more
uniform with other calls to pack for other object types
Keyword args: same as for any other widget pack() call
"""
# sub-menus are only ever posted in response to upper menu
# actions
if self._is_submenu :
return
# create the menu button for the menu and any eventual children
self.button = Button( self._master, **self._mainbutton_kw )
# change to a local command to run before the user supplied
# command
self.button.configure( command = self._main_button_select )
# set up any hotkey for this menu
kw = self._mainbutton_kw
underline = kw.get( 'underline', None )
text = kw.get( 'text', None )
hotkey = None
if underline is not None and text is not None :
try : hotkey = text[ underline ].lower()
except : pass
self.button.pack( **pkw )
self.button.bind( '<Return>', self.post )
if hotkey is not None :
self._root.bind( "<Alt-%s>" % ( hotkey ), self.post, True )
def post( self, event = None, activate_button = True ) :
""" post the menu/submenu
Arguments:
event : supplied when post is activated from an event binding, the
Event object is never used
activate_button : default True, ignored when the ExtraMenu
object is not a menu (e.g. the menu is an arbitrary widget)
When True, the topmost selectable widget in the menu which
is not in state DISABLED will become Active and have focus set.
If False, no button will be marked active or receive focus
This method creates a Frame and calls the placer to put it:
the Frame NW corner at the SW corner of the top level menu button
for a top level menu with cascade_side RIGHT
the Frame NE corner at the SE corner of the top level menu button
for a top level menu with cascade_side LEFT
the Frame NW corner at the NE corner of the parent menu Button for a
sub-menu with cascade_side RIGHT
the Frame NE corner at the NW corner of the parent menu button for a
sub-menu with cascade_side LEFT
It then packs all the widgets in the frame and (see above) may
activate one of them
"""
if self.is_posted :
return
# all the widgets in this menu
self._menubuttons = []
# all the widgets in this menu which can be ACTIVE and take focus
self._selectables = []
# all the bindings made when posting this object's menu
self._bindings = []
x, y, anchor = self._locate_place_point()
# create and place the frame for this menu
self._menu_frame = Frame( self._root, **self._menu_frame_kw )
self._menu_frame.place( x = x, y = y, anchor = anchor)
# the button we will make active, if there is one to choose
self._active_button = None
self.is_posted = True
# we'll close all menus if the mouse is clicked outside of the
# menu (or its child menus)
if not self._is_submenu :
self._add_binding( self._root, '<ButtonPress-1>',
self._close_event, '+' )
self._add_binding( self._root, '<Configure>',
self._reconfigure, '+' )
# go through the list of dictionaries for the widgets compromising
# the menu and build the widgets
for wdict in self._wdicts :
# widget create arguments
kw = wdict.get( 'kw', None )
wtype = wdict[ 'type' ]
if wtype == 'button' :
w = Button( self._menu_frame, **kw )
w.pack( side = TOP, expand = YES, fill = X )
self._prepare_selectable( w, wdict )
elif wtype == 'checkbutton' :
w = Checkbutton( self._menu_frame, **kw )
w.pack( side = TOP, expand = NO, fill = NONE, anchor = W )
self._prepare_selectable( w, wdict )
elif wtype == 'radiobutton' :
w = Radiobutton( self._menu_frame, **kw )
w.pack( side = TOP, expand = NO, fill = NONE, anchor = W )
self._prepare_selectable( w, wdict )
# set initial state of radio button
x = kw.get( 'variable', None )
v = kw.get( 'value', None )
if ( v is not None ) and ( x is not None ) and x.get() == v :
w.select()
else :
w.deselect()
elif wtype == 'submenu' :
w = Button( self._menu_frame, **kw )
w.pack( side = TOP, expand = YES, fill = X )
# run the child posting command before any command
# configured for the widget itself
command = lambda w = w : self._child_post( w )
self._prepare_selectable( w, wdict, command )
# bind return key to post sub-menu
self._add_binding( w, '<Return>',
self._child_post_and_activate, '+' )
# arrange that mouse entering widget will auto-post
# child when
self._add_binding( w, '<Enter>', self._do_enter, '+' )
# allow use of an arrow key to move to the sub-menu
if self._cascade_side == RIGHT :
self._add_binding(w, '<Right>',
self._child_post_and_activate, '+' )
else :
self._add_binding( w, '<Left>',
self._child_post_and_activate, '+' )
elif wtype == 'widget' :
# we don't really know what this is, so we can't do a
# few operations (passing focus for example)
if len( wdict[ 'args' ] ) > 0 :
w = wdict[ 'widget_object' ]( self._menu_frame,
*wdict[ 'args' ], **kw )
else:
w = wdict[ 'widget_object' ]( self._menu_frame, **kw )
w.pack( side = TOP, expand = NO, fill = X )
self._add_selectable( w, wdict )
elif wtype == 'label' :
w = Label( self._menu_frame, **kw )
w.wdict = wdict
w.pack( side = TOP, expand = NO, fill = X )
self._menubuttons.append( w )
elif wtype == 'separator' :
w = Label( self._menu_frame, relief = RIDGE, borderwidth = 1,
image = self._empty )
w.wdict = wdict
w.pack( side = TOP, expand = NO, fill = X )
self._menubuttons.append( w )
# set up traversal using arrow keys
self._link_arrows( True )
# make a button in the new menu active if appropriate
if activate_button and self._active_button :
self._active_button.configure( state = ACTIVE )
self._active_button.focus_set()
# record the frame geometry for reconfiguraton
self._frame_geom = self._menu_frame.winfo_geometry()
def _reconfigure( self, event ) :
sg = self.button.winfo_geometry()
# if the button locating this menu hasn't moved,
# then we don't have to do anything
if not self.is_posted or sg == self._self_geom :
return
# get the old button window co-ordinates and the current one
old_b_x, old_b_y = re.match(
r'\d+x\d+([+-]\d+)([+-]\d+)', self._self_geom ).groups()
b_x, b_y = re.match(
r'\d+x\d+([+-]\d+)([+-]\d+)',
self.button.winfo_geometry() ).groups()
# get the co_ordinates of our frame (these are relative to the
# root window
f_wh, f_x, f_y = re.match(
r'(\d+x\d+)([+-]\d+)([+-]\d+)', self._frame_geom ).groups()
# new placer locations are old x, y plus dx, dy
dx = int( b_x ) - int( old_b_x )
dy = int( b_y ) - int( old_b_y )
# calculate where our frame will be now (needed for next config call)
self._frame_geom = "%s%+d%+d" % (f_wh, int( f_x ) + dx,
int( f_y ) + dy )
x, y, anchor = self._locate_place_point()
self._menu_frame.place_configure( x = x, y = y, anchor = anchor )
if self._child is not None :
self._child._child_reconfigure( dx, dy )
def _child_reconfigure( self, dx, dy ) :
"""Parent menu has shifted, so move the child the same
amount"""
x, y, anchor = self._locate_place_point()
self._menu_frame.place_configure( x = x + dx, y = y + dy,
anchor = anchor )
if self._child is not None :
self._child._child_reconfigure( dx, dy )
def _locate_place_point( self ) :
"""internal routine to calculate where to place a window
returns a tuple( x, y, anchor ) where x, y are
the window corner and anchor is the anchor"""
# get the details of the button activating this menu
bw = self.button.winfo_width()
bh = self.button.winfo_height()
bx = int( self.button.winfo_rootx() )
by = int( self.button.winfo_rooty() )
rx = int( self._root.winfo_rootx() )
ry = int( self._root.winfo_rooty() )
# work out the cumulative size of the borders of the menu to post
# plus its parent menus
border = self._menu_frame_kw.get( 'borderwidth', 0 )
border += self._root.cget( 'borderwidth' )
if self._parent is not None :
border += self._parent._menu_frame_kw.get( 'borderwidth', 0 )
if not self._is_submenu :
# for the top level, the menu is aligned from the main
# button and directly below
y = bh + by - ry + border # south
if self._cascade_side == RIGHT :
x = bx - rx - border # west
anchor = NW
else :
x = bx - rx + bw + border # east
anchor = NE
else :
# submenu, build to one side of the button causing this
# menu to be posted
y = by - ry # north
if self._cascade_side == LEFT :
x = bx - rx - border
anchor = NE
else :
x = bw + bx - rx + border
anchor = NW
# save root dimensions for later
self._rx = rx
self._ry = ry
self._root_geom = root.winfo_geometry()
self._self_geom = self.button.winfo_geometry()
return ( x, y, anchor )
def _link_arrows( self, do_binding ) :
"""Internal routine to set links for menu traversal"""
# we won't bother if there's only one item in the menu
if len( self._selectables ) < 1 :
return
for i in range( len( self._selectables ) ) :
w = self._selectables[ i ]
wtype = w.wdict[ 'type' ]
# skip over widgets with the arrow keys
if wtype != 'widget' :
w.wnext = self._selectables[ ( i + 1 ) %
len( self._selectables ) ]
w.wprev = self._selectables[ i - 1 ]
if do_binding :
self._bind_traversal( w )
def _bind_traversal( self, w ) :
"""Internal routine to bind arrow keys and focus for menu
traversal"""
self._add_binding( w, '<FocusIn>', self._do_focus_in, '+' )
self._add_binding( w, '<Up>', self._menu_traverse, '+' )
self._add_binding( w, '<Down>', self._menu_traverse, '+' )
self._add_binding( w, '<Escape>', self._close_event, '+' )
try :
ul = w.cget( 'underline' )
txt = w.cget( 'text' ).lower()
if ul is not None and ul >= 0 and txt is not None :
self._add_binding(
root, "<Alt-%s>" % (txt[ ul ] ),
lambda e, w = w : self._do_hotkey( w, e ), '+' )
except :
pass
# if we're a child menu, allow arrow keys to move back from
# child to parent
if self._is_submenu :
if self._cascade_side == RIGHT :
self._add_binding( w, '<Left>', self._activate_top, '+' )
else :
self._add_binding( w, '<Right>', self._activate_top, '+' )
def _add_binding( self, w, event, command, *args ) :
"""internal command to bind an event to a widget and record it in the
list of bindings"""
self._bindings.append( ( w, event, w.bind( event, command, *args ) ) )
def _prepare_selectable( self, w, wdict,
command = None,
allow_active = False ) :
"""internal command to set widget state to NORMAL and add it to
the selectables list"""
# reset the command to an internal one
if command is None:
command = lambda w = w : self._run_command( w )
w.configure( command = command )
self._add_selectable( w, wdict, allow_active )
self._add_binding( w, '<Enter>', self._do_enter, '+' )
def _add_selectable( self, w, wdict, allow_active = False ) :
"""Internal routine to add a widget to the list of selectable ones"""
kw = wdict.get( 'kw', None )
# override any attempt to set this widget active
# remember the first selectable item in a menu
try :
state = w.cget( 'state' )
if state == ACTIVE :
w.configure( state = NORMAL )
if state != DISABLED and self._active_button is None :
self._active_button = w
except :
pass
# run any user callbacks for post-creation of widget
w.kw = kw
w.wdict = wdict
if wdict.get( 'pre_pack_command', None ) is not None :
wdict[ 'pre_pack_command' ]( w )
# ensure we see any selection before the user supplied command
if kw.get( 'command', None) is not None :
self._add_binding( w, '<Return>', self._enter_key, '+' )
self._selectables.append( w )
self._menubuttons.append( w )
def _child_post_and_activate( self, event ) :
"""internal method - post sub-menu when an event occurs
(mouse, Enter key)."""
# figure out where we were called from, then post the child
w = event.widget
self._child_post( w, True )
def _child_post( self, w, activate = True ) :
"""internal method - post sub-menu when button selected, passed
the widget for the menu button which is associated with the sub-menu.
If called with activate = True, then focus moves to the sub-menu
"""
# find the child menu object
wdict = w.wdict
child = wdict.get( 'sub_menu', None )
if child is None :
return
# if child is already posted, we've little to do
if self._child == child and child.is_posted :
w.configure( state = NORMAL )
try :
if child._active_button :
child._active_button.configure( state = ACTIVE )
child._active_button.focus_set()
except:
pass
return
# if we have some other child posted, get rid of it
if self._child :
self._child.unpost()
w.configure( state = NORMAL )
# link child object to us and vice-versa child._parent = self
self._child = child
self._current_widget = w
child._cascade_side = self._cascade_side
child.button = w
child.post( None, activate )
def unpost( self, event = None ) :
"""remove a menu and all its children"""
if not self.is_posted :
return
# kill children off first
if self._child :
self._child.unpost()
self.is_posted = False
# remove any bindings which apply to widgets in this menu
for ( widget, event, id ) in self._bindings :
widget.unbind( event, id )
# then zap all the widgets in this menu
for w in self._menubuttons :
w.destroy()
self._menu_frame.destroy()
# remove any linkages if we're a child menu
if self._parent :
parent = self._parent
self._parent._child = None
self._parent = None
def _activate_top( self, event ) :
"""internal routine to reset focus to menu button which
opens sub-menu. Used when an arrow key is used in a sub-menu
to return to the parent menu"""
w = event.widget
if self._parent is not None and self._parent._current_widget :
w.configure( state = NORMAL )
w = self._parent._current_widget
w.configure( state = ACTIVE )
w.focus_set()
def _main_button_select( self, event = None ) :
"""internal routine - posts the main menu then runs any associate
command"""
self.post( None, True )
if self._mainbutton_kw.get( 'command', None ) is not None :
self._mainbutton_kw[ 'command' ]()
def _is_my_window( self, x, y ) :
"""internal method - return TRUE if x,y co-ordinates are in a posted
menu for this object - used when deciding if a mouse click happened
within a menu. The mouse-click event handler will chase down the
chain of children, so the code isn't here"""
if not self.is_posted :
return False
wh = self._menu_frame.winfo_height()
ww = self._menu_frame.winfo_width()
nwx = int( self._menu_frame.winfo_rootx() )
nwy = int( self._menu_frame.winfo_rooty() )
return x >= nwx and x <= ( nwx + ww ) and \
y >= nwy and y <= ( nwy + wh )
def _close_event( self, event ) :
"""internal method - closes all menus of this object if event
was mouse leftt click outside all menus or was Escape on any
selectable menu widget. If it was Escape, only the current menu
and any children are closed. If it was a mouse click,everything is
closed
"""
if event.keysym != 'Escape' :
# mouse click - pass to highest level menu, so close will get
# to everything
if self._parent :
self._parent._close_event( event )
return
# we're the top level menu and we've seen a mouse click, see if
# it's within our frame or a child or ours'
x = int( event.x_root )
y = int( event.y_root )
if self._is_my_window( x, y ) :
return
child = self._child
while child :
if child._is_my_window( x, y ) :
# bail out without action if mouse click was within a child
return
child = child._child
# in all other cases, close this menu and its children
self.unpost()
def _menu_traverse( self, event ) :
"""internal routine - handles arrow key navigation"""
w = event.widget
if event.keysym == 'Up' :
tgt = w.wprev
else :
tgt = w.wnext
w.configure( state = NORMAL )
tgt.focus_set()
def add_main_button( self, **kw ) :
"""Define the Main button for the menu (must be called before
packing topmost ExtraMenu object
Arguments: keyword arguments are the same as for any Button
"""
self._mainbutton_kw = kw
def add_command( self, **kw ) :
"""create a Button within a menu. When the menu is posted, it will
be pack()ed with options side = TOP, expand = YES, fill = X
Enter will be bound for the Button and will execute any command
supplied as an argument.
Escape will be bound for the Button and will close the menu
containing the Button
Arguments: same keyword arguments as for any Button object with the
addition of:
pre_pack_command - an optional callback which will be called with
the Button object as an argument, just before packing the
Button when posting a menu
Returns: integer widget id, -1 on failure
"""
return self._add_widget( 'button', None, **kw )
def add_separator( self ) :
"""create a separator in a menu - uses a 1 pixel border
around a one pixel bitmap
it will be pack()ed with options side = TOP, expand = YES, fill = X
Returns: integer widget number, -1 on failure"""
return self._add_widget( 'separator', {} )
def add_label( self, **kw ) :
"""create a label in a menu
It will be pack()ed with options side = TOP, expand = YES, fill = X
Arguments: same keyword agruments as for a Label
Returns: integer widget id, -1 on failure"""
return self._add_widget( 'label', None, **kw )
def add_checkbutton( self, **kw ) :
"""Create a checkbutton button in the menu.
It will be pack()ed with options
expand = NO, fill = NONE, anchor = W
Arguments: same keyword arguments as a Checkbutton with the
addition of:
pre_pack_command - an optional callback which will be called with
the Checkbutton object as an argument, just before packing
the Checkbutton when posting a menu
Returns: integer widget id, -1 on failure"""
return self._add_widget( 'checkbutton', None, **kw )
def add_radiobutton( self, **kw ) :
"""Create a RadioButton in the menu.
Arguments: same keyword arguments as a Radiobutton with the
addition of:
pre_pack_command - an optional callback which will be called with
the Radiobutton object as an argument, just before packing
the Radiobutton when posting a menu
Returns: integer widget id, -1 on failure"""
return self._add_widget( 'radiobutton', None, **kw )
def add_special_widget( self, *args, **kw ) :
"""Create a one item menu with an arbitrary widget
object
Arguments: positional arguments will be passed to the widget
constructor. Do not include a first agrument of a Frame,
this is added at construction time
keyword arguments are passed to the widget constructor,
except for the following, removed and used by the ExtraMenu
itself
widget_object = The widget class name, used to construct
the widget at pack() time.
pre_pack_command - an optional callback which will be called
with the widget as an argument, just before packing the
widget when posting a menu
There can be no other widgets in the same sub-menu.
Returns: integer widget id, always 0 on OK
-1 on attempt to add anything to this menu
or if menu is currently posted"""
return self._add_widget( 'widget', *args, **kw )
def add_submenu( self, sub_menu_ref, **kw ) :
"""Create a Button linked to an sub-menu
The Button will have the appropriate arrow key bound to post the
the sub-menu, as well as the Enter key. If a command keyword
argument is supplied, the sub-menu will be posted, then the
command will be executed.
Every Button, CheckButton and RadioButton in the sub-menu will
have the appropriate Arrow key bound to return to this Button.
Every Button, CheckButton and RadioButton in the sub-menu will
have Escape bound to unpost the sub-menu
Arguments:
sub_menu_ref = another-ExtraMenu-object : the submenu to post when
this Button is selected (or to auto-post, see below)
same keyword arguments as a Button with the addition of:
auto_post = if True, the sub-menu is posted whenever
the button is Active (the user need not click on the menu).
The sub-menu will be unpost()ed when any other widget in this
ExtraMenu becomes active. When False, the user must actually
select this button (with the mouse or Enter key) to post the
sub-menu. The sub-menu will stay posted until closed by the
user or if another sub-menu from this ExtraMenu is posted
default = False
pre_pack_command - an optional callback, called with the Button
object as an argument, just before packing the widget when
posting a menu
Returns: integer widget id, -1 on failure"""
kw[ 'sub_menu' ] = sub_menu_ref
sub_menu_ref._is_submenu = True
return self._add_widget( 'submenu', **kw )
def _add_widget( self, wtype, *args, **kw ) :
"""internal routine to capture details of widget to add to menu."""
# we never add widgets when the menu is posted
if self.is_posted :
return -1
wdict = {}
wdict[ 'type' ] = wtype
self._button_no += 1
wdict[ 'widget_id' ] = self._button_no
# process any options applicable to us rather than the widget
# we remove these from the keywords dictionary, because we'll
# be using the remaining keywords when we create the widget
insert_before = kw.pop( 'insert_before', None )
wdict[ 'auto_post' ] = kw.pop( 'auto_post', False)
wdict[ 'sub_menu' ] = kw.pop( 'sub_menu', None )
wdict[ 'pre_pack_command' ] = kw.pop( 'pre_pack_command', None )
wclass = kw.pop( 'widget_object', None )
# save the keywords and positional arguments
wdict[ 'args'] = args
wdict[ 'kw' ] = kw
if wtype != 'widget' :
# refuse to mix random widgets with normal menu components
if len( self._wdicts ) > 0 and \
self._wdicts[ 0 ][ 'type' ] == 'widget' :
return -1
else :
if len( self._wdicts ) != 0 :
return -1
if wclass is None :
return -1
wdict[ 'widget_object' ] = wclass
# add to list of widgets in the appropriate place
if insert_before is None:
self._wdicts.append( wdict )
else :
for i in range( len( self._wdicts ) ) :
if self._wdicts[ i ][ 'widget_id' ] == insert_before :
self._wdicts = self._wdicts[ : i ] + [ wdict ] + \
self._wdicts[ i : ]
return self._button_no
self._wdicts.append( wdict )
return self._button_no
def delete_widget( self, widget_id ) :
"""Delete a widget from a menu. Menu must not be posted when
this is called.
Arguments: widget id
Returns: 0 on failure, 1 on OK"""
# don't delete anything from an active menu
if self.is_posted :
return 0
# removing it from the list of dictionaries is sufficient
for i in range( len( self._wdicts ) ) :
if self._wdicts[ i ][ 'widget_id' ] == widget_id :
self._wdicts[ i : i + 1 ] = []
return 1
return 0
def enable_widget( self, widget_id ) :
"""Change state of a widget from DISABLED to NORMAL
This call can be made while an ExtraMenu is posted
Arguments: widget id (the number returned by add_xxx call)
Returns: nothing"""
# find which widget we're talking about
for i in range( len( self._wdicts ) ) :
if self._wdicts[ i ][ 'widget_id' ] == widget_id :
break
else :
return
# if not posted, simply adding to the keywords will be enough
wdict = self._wdicts[ i ]
if not self.is_posted :
wdict[ 'kw' ].setdefault( 'state', ENABLE )
return
# find the widget itself
for w in self._menubuttons :
if w.wdict == wdict :
break
else :
# this should never happen, it implies there is a dictionary
# for a widget which was not created when posting the menu
return
if w.cget( 'state' ) != DISABLED :
return
w.configure( state = NORMAL )
# add the widget in the appropriate place in selectables list
self._selectables = [ sw for sw in self._selectables if
sw.wdict in self._wdicts[ : i ] ] + \
[ w ] + [ sw for sw in self._selectables if
sw.wdict in self._wdicts[ i : ] ]
self._link_arrows( False )
self._bind_traversal( w )
def disable_widget( self, widget_id ) :
"""Change state of a widget from NORMAL to DISABLED
Widget must not be both currently be displayed and ACTIVE
(NORMAL is OK even if the widget is displayed)
Arguments: widget id (the number returned by add_xxx call)
Returns: nothing"""
for i in range( len( self._wdicts ) ) :
if self._wdicts[ i ][ 'widget_id' ] == widget_id :
break
else :
return
wdict = self._wdicts[ i ]
if not self.is_posted :
wdict[ 'kw' ].setdefault( 'state', DISABLE )
return
# remove this widget from the selectables list and remove any
# keybindings for it
for w in self._menubuttons :
if w.wdict == wdict :
break
else :
# this should never happen, it implies there is a dictionary
# for a widget which was not created when posting the menu
return
if w.cget( 'state' ) != NORMAL :
return
w.configure( state = DISABLED )
for sw, event, id in self._bindings :
if sw != w :
continue
sw.unbind( event, id )
self._bindings = [ x for x in self._bindings if x[ 0 ] != w ]
self._selectables = [ x for x in self._selectables if x != w ]
self._bind_traversal( w )
self._link_arrows( False )
def set_widget_options( self, widget_id, **kw ) :
"""Add or update the keyword options for a menu widget
These should not be used to alter the displayed appearance of
a widget that is currently posted, as the results are unpredictable
Setting an option to None will remove it from the dictionary
Arguments: widget_id - the number returned when the widget was added
to the menu with an add_xxx command.
kw = keyword/value pairs
Returns: nothing
"""
for i in range( len( self._wdicts ) ) :
if self._wdicts[ i ][ 'widget_id' ] == widget_id :
break
else :
return
wdict = self._wdicts[ i ]
if self.is_posted :
for w in self._menubuttons :
if w.wdict == wdict :
break
else :
# this should never happen, it implies there is a
# dictionary for a widget which was not created when
# posting the menu
return
# deal with options meant for this menu
for key in [ 'auto_post', 'pre_pack_command', 'widget_object' ] :
if kw.has_key( key ) :
val = kw.pop( key )
if val is None:
wdict.pop( key )
else:
wdict[ key ] = val
# then deal with options meant for the widget
for ky in kw.keys() :
val = kw[ ky ]
if val is None :
wdict[ 'kw' ].pop( ky )
else :
wdict[ 'kw'][ ky ] = val
if self.is_posted :
w.configure( { ky: val } )
def get_widget_from_id( self, widget_id ) :
"""Return a reference to the widget option in a posted menu
This routine requires care, as widgets only exist while their menu
is posted, unpost() calls widget.destroy()
Arguments: widget_id
Returns: reference to widget or None if no such widget exists at this
time"""
if not self.is_posted :
return None
for i in range( len( self._wdicts ) ) :
if self._wdicts[ i ][ 'widget_id' ] == widget_id :
break
else :
return None
for w in self._menubuttons :
if w.wdict == wdict :
break
else:
return None
return w
def _do_focus_in( self, event ) :
"""internal event handler when focus hits a widget"""
me = event.widget
if me.cget( 'state' ) == DISABLED or me.cget( 'state' ) == ACTIVE :
return
self._enter_or_focus( me )
def _do_enter( self, event ) :
"""internal routine for mouse entering a widget"""
me = event.widget
if me.cget( 'state' ) == DISABLED :
return
if me.focus_get() != me :
me.focus_set()
self._enter_or_focus( me )
def _do_hotkey( self, me, *args ) :
if me.cget( 'state' ) == DISABLED :
return
if me.focus_get() != me :
me.focus_set()
self._enter_or_focus( me )
def _enter_or_focus( self, me ) :
"""internal common code for a button being activated>"""
# do any needed auto posting
self._post_cascade( me )
for w in self._selectables :
if w != me :
if w.cget( 'state' ) != ACTIVE :
continue
else :
w.configure( state = NORMAL )
else :
me.configure( state = ACTIVE )
def _post_cascade( self, w ) :
"""internal routine to post sub-menus when button is active. This also
handles removing other sub-menus of the current menu"""
wdict = w.wdict
# close any other children that are up
child = wdict.get( 'sub_menu', None )
if self._child :
if child is None or child != self._child :
self._child.unpost()
# then post our own children
if wdict.get( 'auto_post', False ) and child is not None :
self._child_post( w, False )
def _enter_key( self, event ) :
"""internal routine to run the command associated with a button when
the Enter key is pressed (used because we rebind this key for the
widget). Otherwise, the original command might not expect an event"""
w = event.widget
self._run_command( w )
def _run_command( self, w ) :
"""internal routine to run the command associated with a button when
the mouse is clicked on it (we don't bind the mouse click ourselves,
but we have over-ridden the original command binding"""
kw = w.kw
if w.focus_get() != w :
w.focus_set()
if kw.get( 'command', None ) :
kw[ 'command' ]()
if __name__ == '__main__' :
import Pmw
import os
import re
root = Tk()
Pmw.initialise( root )
root.geometry( "600x600" )
# frame for the menu bars
menu_frame = Frame( root, relief = RIDGE, borderwidth = 2 )
menu_frame.pack( side = TOP, expand = NO, fill = X ) # a combo box allowing you to choose a directory
# the files in the directory will be the options in an OptionMenu
directory = '.'
dirs = []
file_entry = StringVar()
file_entry.set( "no choice" )
files = [ "no choice " ]
fileindex = 0
caseless = IntVar()
caseless.set(True )
sort_dirs = IntVar()
sort_dirs.set( True )
sort_files = IntVar()
sort_files.set(True )
# command to be run after creating the ComboBox widget ( e.g. everytime the
# combo box is posted )
def dir_setup ( w ):
global dirs, directory, caseless, sort_dirs
# get the dirs
dirs = [ '.', '..' ] + [ f for f in os.listdir( directory ) if
os.path.isdir( os.path.join( directory, f )) ]
# kill off the leading path
dirs = [ re.sub( '.*%s' % os.path.sep, '', x ) for x in dirs ]
# sort as requested
if sort_dirs.get() :
if not caseless.get() :
dirs.sort( lambda x, y : cmp( len( x ), len( y ) ) or
cmp( x, y ) )
else :
dirs.sort( lambda x, y : cmp( x.lower(), y.lower() ) )
w.setlist( dirs )
w.selectitem( '.', 0 )
w.component( 'entry' ).config( background = "#ffffff" )
def set_dir( dir_entry ) :
global dirs, directory
directory = os.path.normpath( os.path.join( directory, dir_entry ) )
# remove the popup menu
emrcmb.unpost()
# similar command to run before posting OptionMenu
def files_setup( w ) :
global directory, files, fileindex, sort_files, caseless, file_entry
files = [ f for f in os.listdir( directory ) if
os.path.isfile( os.path.join( directory, f ) ) ]
if sort_files.get() :
if not caseless.get() :
files.sort()
else :
files.sort( lambda x, y : cmp( len( x ), len( y ) ) or\
cmp( x, y ) )
files = [ "no choice" ] + files
try :
fileindex = files.index( file_entry.get() )
except ValueError :
fileindex = files.index( "no choice" )
w.setitems( files[ : fileindex ] + files[ fileindex + 1: ] )
w.setvalue( files[ fileindex ] )
def select_file( entry ) :
global file_entry
file_entry.set( entry )
emrcmb = ExtraMenu( None, root, relief = RAISED, borderwidth = 2,
is_submenu = True )
emrcmb.add_special_widget( label_text='Directory', labelpos='wn',
listbox_width = 64, dropdown = 1,
scrolledlist_items = dirs,
selectioncommand = set_dir,
# options special to ExtraMenus:
pre_pack_command = dir_setup,
widget_object = Pmw.ComboBox)
# an option menu with a list of files for the selected directory
emropt = ExtraMenu( None, root, relief = RAISED, borderwidth = 2,
is_submenu = True )
emropt.add_special_widget(
label_text = 'File', labelpos = W,
menubutton_textvariable = "no choice",
items = [], command = select_file,
# options related to an ExtraMenu:
widget_object = Pmw.OptionMenu,
pre_pack_command = files_setup )
# a sample cascade menu
sub_cbvar = IntVar()
sub_cbvar.set( False )
sub_rbvar = IntVar()
sub_rbvar.set( 6 )
def create_items (menu, itemlist ) :
for item in itemlist :
if item[ 1 ] == "add_command" :
cmd = "%s.%s( text = '%s', relief = RAISED,"\
"borderwidth = 0 %s )" \
% tuple( [ menu] + item[ 1 : ] )
if item[ 1 ] == "add_label" :
cmd = "%s.%s( text = '%s', relief = RAISED,"\
"borderwidth = 0 %s )" \
% tuple( [ menu] + item[ 1 : ] )
elif item[ 1 ] == "add_separator" :
cmd = "%s.%s()" % tuple( [ menu] + item[ 1 : ] )
elif item[ 1 ] == "add_checkbutton" :
cmd = "%s.%s( text = '%s', relief = RAISED, "\
"borderwidth = 0, variable = %s %s )" \
% tuple( [ menu] + item[ 1 : ] )
elif item[ 1 ] == "add_radiobutton" :
cmd = "%s.%s( text = '%s', relief = RAISED, "\
"borderwidth = 0, variable = %s, value = %s %s )" \
% tuple( [ menu] + item[ 1 : ] )
elif item[ 1 ] == "add_submenu" :
cmd = "%s.%s( %s, text = '%s', relief = RAISED, "\
"borderwidth = 0, auto_post = %s %s ) " \
% tuple( [ menu] + item[ 1 : ] )
# store the widget id
item[ 0 ] = eval( cmd )
submenu_items = [
# command, text, relief, borderwidth, variable, value
[ 0, "add_command", 'Sub One', '' ],
[ 0, "add_command", 'Sub Two', '' ],
[ 0, "add_separator" ],
[ 0, "add_command", 'Sub Three', '' ],
[ 0, "add_command", 'Sub Four' , '' ],
[ 0, "add_separator" ],
[ 0, "add_checkbutton", 'Sub Enabled', 'sub_cbvar', '' ],
[ 0, "add_separator" ],
[ 0, "add_radiobutton", 'Sub Choice 1', 'sub_rbvar', '2', '' ],
[ 0, "add_radiobutton", 'Sub Choice 2', 'sub_rbvar', '4', '' ],
[ 0, "add_radiobutton", 'Sub Choice 3', 'sub_rbvar', '6', '' ],
]
emrsub = ExtraMenu( None, root, relief = RAISED, borderwidth = 2,
is_submenu = True )
create_items( "emrsub", submenu_items )
# main menu
enable_dir = IntVar()
enable_dir.set( True )
auto_post_sub = IntVar()
auto_post_sub.set( 0 )
def toggle_dir_choice() :
global enable_dir, r_menu_items
entry = enable_dir.get()
if entry :
emr.enable_widget( r_menu_items[ 1 ][ 0 ] )
else :
emr.disable_widget( r_menu_items[ 1 ][ 0 ] )
def toggle_sub_auto() :
global auto_post_sub, r_menu_items
if auto_post_sub.get():
txt = "AutoMenu"
else :
txt = "Sub Menu"
emr.set_widget_options( r_menu_items[ 4 ][ 0 ],
text = txt, auto_post = auto_post_sub.get() )
r_menu_items = [
# command, [submenu], text, auto_post/var, val, extra args
[ 0, "add_command", 'One', '' ],
[ 0, "add_submenu", 'emrcmb', 'Choose Dir', 'True',
', underline = 7' ],
[ 0, "add_submenu", 'emropt', 'Choose File', 'True',
', underline = 7' ],
[ 0, "add_separator" ],
[ 0, "add_submenu", 'emrsub', 'Sub Menu', 'False', '' ],
[ 0, "add_command", 'Four', '' ],
[ 0, "add_separator" ],
[ 0, "add_radiobutton", 'Sort Caseless', 'caseless', '1',
', underline = 5' ],
[ 0, "add_radiobutton", 'Sort by Len', 'caseless', '0', ''],
[ 0, "add_separator" ],
[ 0, "add_checkbutton", 'Sort Dirs', 'sort_dirs', '' ],
[ 0, "add_checkbutton", 'Sort Files', 'sort_files', '' ],
[ 0, "add_checkbutton", 'Enable Dirs', 'enable_dir',
', command = toggle_dir_choice' ],
[ 0, "add_checkbutton", 'AutoPost', 'auto_post_sub', '' ]
]
emr = ExtraMenu( menu_frame, root, cascade_side = LEFT,
relief = RAISED, borderwidth = 2 )
emr.add_main_button( text = 'Right', relief = FLAT, underline = 0 )
create_items( "emr", r_menu_items )
# we can use set_widget_options as well
emr.set_widget_options( r_menu_items[ 13 ][0], command = toggle_sub_auto )
emr.pack( menu_frame, expand = NO, fill = None, side = RIGHT )
# a two deep left hand menu
subl2_cbvar = IntVar()
subl2_cbvar.set( False )
subl2_rbvar = IntVar()
subl2_rbvar.set( 6 )
subl2_menu_items = [
# command, text, relief, borderwidth, variable, value
[ 0, "add_command", 'Left-2 One', '' ],
[ 0, "add_command", 'Left-2 Two', '' ],
[ 0, "add_separator" ],
[ 0, "add_command", 'Left-2 Three', '' ],
[ 0, "add_command", 'Left-2 Four' , '' ],
[ 0, "add_separator" ],
[ 0, "add_checkbutton", 'Left-2 Enabled', 'subl2_cbvar', '' ],
[ 0, "add_separator" ],
[ 0, "add_radiobutton", 'Left-2 Choice 1', 'subl2_rbvar', '2', '' ],
[ 0, "add_radiobutton", 'Left-2 Choice 2', 'subl2_rbvar', '4', '' ],
[ 0, "add_radiobutton", 'Left-2 Choice 3', 'subl2_rbvar', '6', '' ],
]
em_l2sub = ExtraMenu( None, root, relief = RAISED, borderwidth = 2,
is_submenu = True )
create_items( "em_l2sub", subl2_menu_items )
subl1_cbvar = IntVar()
subl1_cbvar.set( False )
subl1_rbvar = IntVar()
subl1_rbvar.set( 6 )
subl1_menu_items = [
# command, text, relief, borderwidth, variable, value
[ 0, "add_command", 'Left-1 One', '' ],
[ 0, "add_submenu", 'em_l2sub', 'Left- SubMenu', 'True', '' ],
[ 0, "add_separator" ],
[ 0, "add_command", 'Left-1 Three', '' ],
[ 0, "add_command", 'Left-1 Four' , '' ],
[ 0, "add_separator" ],
[ 0, "add_checkbutton", 'Left-1 Enabled', 'subl1_cbvar', '' ],
[ 0, "add_separator" ],
[ 0, "add_radiobutton", 'Left-1 Choice 1', 'subl1_rbvar', '2', '' ],
[ 0, "add_radiobutton", 'Left-1 Choice 2', 'subl1_rbvar', '4', '' ],
[ 0, "add_radiobutton", 'Left-1 Choice 3', 'subl1_rbvar', '6', '' ],
]
em_l1sub = ExtraMenu( None, root, relief = RAISED, borderwidth = 2,
is_submenu = True )
create_items( "em_l1sub", subl1_menu_items )
button5 = 0
# button to add an extra button to right menu
def add_button_5() :
global emr, r_menu_items, button5
print "add_button5 ",
# put it after the 'Four' button, before the separator
ind = r_menu_items[ 6 ][ 0 ]
if button5 > 0 :
print "failed"
return
button5 = emr.add_command( text = 'Five', relief = RAISED,
borderwidth = 0, insert_before = ind )
print button5
# button to delete the extra button from right menu
def del_button_5() :
global emr, button5
if button5 <= 0 :
print "not there"
return
if emr.delete_widget( button5 ) :
button5 = 0
return
lmain_menu_items = [
[ 0, "add_command", 'One', '' ],
[ 0, "add_label", 'A label', '' ],
[ 0, "add_submenu", 'em_l1sub', 'Left-SubMenu', 'True', '' ],
[ 0, "add_separator" ],
[ 0, "add_command", 'Add Button', ', command = add_button_5' ],
[ 0, "add_command", 'Del Button' , ', command = del_button_5' ],
[ 0, "add_separator" ],
[ 0, "add_command", 'Quit',
', command = lambda e = 0 : sys.exit( e ) ' ]
]
eml = ExtraMenu( menu_frame, root, cascade_side = RIGHT,
relief = RAISED, borderwidth = 2 )
eml.add_main_button( text = 'Left', relief = FLAT, underline = 0 )
create_items( "eml", lmain_menu_items )
eml.pack( menu_frame, expand = NO, fill = None, side = LEFT )
root.mainloop()
|
I find the use of dialogue boxes when getting user input from a menu selection to be distracting. I wanted to be able to use widgets such as ComboBoxes as sub-menus to collect user input without popping up a separate dialogue box. This also means that the entry widget appears on screen where the user is currently focused, so they have less mouse movement to contend with. I also wanted to be able to have sub-menus (optionally) auto-open when their controlling button is activated and close again when the user moves to another menu button (similar to many browser's handling of folders within bookmarks. The ExtraMenu class provides these facilities.
Limitations:
It does not pass focus to sub-menus containing arbitrary widgets. Focus does not return to the parent menu when the user simply closes a sub-menu.
I decided to roll my own using simpler widgets, this is the result. I would hope someone with more Python and Tkinter expertise could perhaps improve some of this as it runs to 750 lines of code (not counting docstrings) and 300 or so of demo code, I am using Tkinter to develop some personal software as a self-teaching method.
exception. Interesting concept! a good way to grab some simple user input when you don't want to write a whole widget.
The test app throws an exception for me (Python 2.4.1) on line 1042, after passing my mouse over the 2nd Right-side menu item:
dirs = [ re.sub( '.*%s' % os.path.sep, '', x ) for x in dirs ]
Overlooked WIndows directory separator. The regex for stripping file names (basename() would have done as well) gets messed up under Windows by putting a backslash at the end of the regex. An oversight caused by only working under Unix