How to install SimpleGUICS2Pygame
- Download and install ActivePython
- Open Command Prompt
- Type
pypm install simpleguics2pygame
Lastest release
It is primarily a standard Python (2 and 3) module reimplementing the SimpleGUI particular module of CodeSkulptor (a browser Python interpreter).
Online HTML documentation on Read The Docs.
Installation
If pip is installed on your platform you can do:
>>> pip install SimpleGUICS2Pygame
Else, download the archive SimpleGUICS2Pygame-?.tar.gz, unzip it somewhere. Next in the somewhere/SimpleGUICS2Pygame-?/SimpleGUICS2Pygame subdirectory run:
>>> python setup.py install
Modules simplegui_lib and simpleguics2pygame require (except for the Timer class) Pygame .
On Window$:
- You can use the binary installer SimpleGUICS2Pygame-?.exe if it available to your machine.
- You can easily install pip and Pygame, see Unofficial Windows Binaries pip and Unofficial Windows Binaries Pygame.
- You can use 7-Zip to unzip archive.
Examples
You can see examples in SimpleGUICS2Pygame/example/ subdirectory from the sources archives.
Or online: Python programs running in CodeSkulptor .
Author 
License: GPLv3 
Copyright (C) 2013 Olivier Pirson
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.
Changes
- 01.00.00 --- July 13, 2013
- Moved documentation to Read The Docs.
- Added simpleplot module.
- Updated example/Mandelbrot_Set.py (used vertical symetry).
- Updated media and CodeSkulptor programs links.
- 00.92.00 --- June 27, 2013
- Changed simplegui_lib.Loader class to display progression loading in SimpleGUICS2Pygame (moved arguments from wait_loaded() function to __init__()).
- Replaced Frame._already_frame by Frame._frame_instance.
- Updated example/RiceRocks_Asteroids.py (collisions of asteroids and little asteroids).
- Added Frame._set_canvas_background_image() function.
- Memoization of downloaded images and sounds.
- Changed save in local directory to avoid conflict.
- Added test/test_image.py.
- Added --overwrite-downloaded-medias and --save-downloaded-medias options.
- Display versions in script/SimpleGUICS2Pygame_check.py.
- 00.91.00 --- June 23, 2013
- Changed installation program to build distributions (now setuptools is used).
- Added --print-load-medias option.
- Added script/SimpleGUICS2Pygame_check.py and moved and updated cs2both.py.
- Now, _set_option_from_argv() deleted SimpleGUICS2Pygame options after use.
- Memoization of Pygame fonts.
- Added --default-font option.
- Many cosmetic changes to respect PEP 8.
- Updated media and CodeSkulptor programs links.
- Some precisions and English corrections in the documentation.
- Added some CodeSkulptor programs links.
- example/Memory.py: moved image locations.
- example/Nostalgic_Basic_Blitz.py : added spacebar information.
- 00.90.10 --- June 19, 2013
- Adapted button, label and input to display multine text.
- Simplified handler functions transmitted to add_button() in some programs.
- Added example/Nostalgic_Basic_Blitz.py.
- Changed default_pygame_color param of _simpleguicolor_to_pygamecolor() function (now installation is ok even if Pygame not installed).
- Moved _VERSION and _WEBSITE constants from simpleguics2pygame.py to __init__.py.
- Removed enumerate() function from codeskulptor_lib (now implemented natively by CodeSkulptor).
- Added --display-fps option.
- Added example/RiceRocks_Asteroids.py.
- Updated some CodeSkulptor programs links.
- Added some new media links.
- Added some details in documentations.
- Some cosmetic changes.
- 00.90.00 --- June 13, 2013
- First public version.