Top-rated recipes by Frank Bannon http://code.activestate.com/recipes/users/4167503/top/2012-06-15T00:14:10-07:00ActiveState Code RecipesiTunes control (Tcl) 2010-03-30T04:06:56-07:00Frank Bannonhttp://code.activestate.com/recipes/users/4167503/http://code.activestate.com/recipes/577165-itunes-control/ <p style="color: grey"> Tcl recipe 577165 by <a href="/recipes/users/4167503/">Frank Bannon</a> (<a href="/recipes/tags/itunes/">itunes</a>, <a href="/recipes/tags/tcom/">tcom</a>). </p> <p>Simple TCL commands can control your iTunes player, add network control, or create an alternate interface. This recipe uses the tcom package on Windows.</p> Parse a DIS PDU (Tcl) 2009-08-29T09:49:16-07:00Frank Bannonhttp://code.activestate.com/recipes/users/4167503/http://code.activestate.com/recipes/576892-parse-a-dis-pdu/ <p style="color: grey"> Tcl recipe 576892 by <a href="/recipes/users/4167503/">Frank Bannon</a> (<a href="/recipes/tags/dis/">dis</a>, <a href="/recipes/tags/pdu/">pdu</a>, <a href="/recipes/tags/udp/">udp</a>). </p> <p>Decodes Distributed Interactive Simulation (DIS) Protocol Data Units (PDUs) from UDP packets. Requires UDP package (<a href="http://tcludp.sourceforge.net%29" rel="nofollow">http://tcludp.sourceforge.net)</a></p> <p>Entity State (1), Fire (2), and Detonation (3) PDUs are decoded.</p> Distributed Interactive Simulation (Tcl) 2012-06-15T00:14:10-07:00Frank Bannonhttp://code.activestate.com/recipes/users/4167503/http://code.activestate.com/recipes/576568-distributed-interactive-simulation/ <p style="color: grey"> Tcl recipe 576568 by <a href="/recipes/users/4167503/">Frank Bannon</a> (<a href="/recipes/tags/dis/">dis</a>, <a href="/recipes/tags/pdu/">pdu</a>, <a href="/recipes/tags/udp/">udp</a>). Revision 2. </p> <p>Decode Distributed Interactive Simulation (DIS) Protocol Data Units (PDUs) captured from UDP packets. PDUs decoded: Entity State, Fire, Detonation, Transmitter, Signal. Captures a packet from UDP, then decodes the data and adds it to a log.</p>