Popular recipes tagged "udp" but not "regex"http://code.activestate.com/recipes/tags/udp-regex/2013-10-10T16:26:33-07:00ActiveState Code Recipes Counting TCP\UDP endpoints (Batch)
2013-10-10T16:26:33-07:00greg zakharovhttp://code.activestate.com/recipes/users/4184115/http://code.activestate.com/recipes/578335-counting-tcpudp-endpoints/
<p style="color: grey">
Batch
recipe 578335
by <a href="/recipes/users/4184115/">greg zakharov</a>
(<a href="/recipes/tags/endpoint/">endpoint</a>, <a href="/recipes/tags/tcp/">tcp</a>, <a href="/recipes/tags/udp/">udp</a>).
Revision 2.
</p>
<p>Needs just for statistic, no further.</p>
Socket Broadcast Help (Python)
2011-12-04T22:18:13-08:00Stephen Chappellhttp://code.activestate.com/recipes/users/2608421/http://code.activestate.com/recipes/577950-socket-broadcast-help/
<p style="color: grey">
Python
recipe 577950
by <a href="/recipes/users/2608421/">Stephen Chappell</a>
(<a href="/recipes/tags/broadcast/">broadcast</a>, <a href="/recipes/tags/socket/">socket</a>, <a href="/recipes/tags/udp/">udp</a>).
Revision 6.
</p>
<p>The classes in this module are stepping stones for building discoverable
services on a network. Server replies are to be handled by the importer.</p>
receive UDP broadcasts (Python)
2010-06-30T16:46:16-07:00matt studieyhttp://code.activestate.com/recipes/users/4174312/http://code.activestate.com/recipes/577278-receive-udp-broadcasts/
<p style="color: grey">
Python
recipe 577278
by <a href="/recipes/users/4174312/">matt studiey</a>
(<a href="/recipes/tags/broadcast/">broadcast</a>, <a href="/recipes/tags/networking/">networking</a>, <a href="/recipes/tags/udp/">udp</a>).
</p>
<p>simplest implementation I could achieve</p>
Parse a DIS PDU (Tcl)
2009-08-29T09:49:16-07:00Frank Bannonhttp://code.activestate.com/recipes/users/4167503/http://code.activestate.com/recipes/576892-parse-a-dis-pdu/
<p style="color: grey">
Tcl
recipe 576892
by <a href="/recipes/users/4167503/">Frank Bannon</a>
(<a href="/recipes/tags/dis/">dis</a>, <a href="/recipes/tags/pdu/">pdu</a>, <a href="/recipes/tags/udp/">udp</a>).
</p>
<p>Decodes Distributed Interactive Simulation (DIS) Protocol Data Units (PDUs) from UDP packets.
Requires UDP package (<a href="http://tcludp.sourceforge.net%29" rel="nofollow">http://tcludp.sourceforge.net)</a></p>
<p>Entity State (1), Fire (2), and Detonation (3) PDUs are decoded.</p>
Distributed Interactive Simulation (Tcl)
2012-06-15T00:14:10-07:00Frank Bannonhttp://code.activestate.com/recipes/users/4167503/http://code.activestate.com/recipes/576568-distributed-interactive-simulation/
<p style="color: grey">
Tcl
recipe 576568
by <a href="/recipes/users/4167503/">Frank Bannon</a>
(<a href="/recipes/tags/dis/">dis</a>, <a href="/recipes/tags/pdu/">pdu</a>, <a href="/recipes/tags/udp/">udp</a>).
Revision 2.
</p>
<p>Decode Distributed Interactive Simulation (DIS) Protocol Data Units (PDUs) captured from UDP packets.
PDUs decoded: Entity State, Fire, Detonation, Transmitter, Signal.
Captures a packet from UDP, then decodes the data and adds it to a log.</p>