Popular recipes tagged "udp" but not "regex"http://code.activestate.com/recipes/tags/udp-regex/2013-10-10T16:26:33-07:00ActiveState Code Recipes Counting TCP\UDP endpoints (Batch) 2013-10-10T16:26:33-07:00greg zakharovhttp://code.activestate.com/recipes/users/4184115/http://code.activestate.com/recipes/578335-counting-tcpudp-endpoints/ <p style="color: grey"> Batch recipe 578335 by <a href="/recipes/users/4184115/">greg zakharov</a> (<a href="/recipes/tags/endpoint/">endpoint</a>, <a href="/recipes/tags/tcp/">tcp</a>, <a href="/recipes/tags/udp/">udp</a>). Revision 2. </p> <p>Needs just for statistic, no further.</p> Socket Broadcast Help (Python) 2011-12-04T22:18:13-08:00Stephen Chappellhttp://code.activestate.com/recipes/users/2608421/http://code.activestate.com/recipes/577950-socket-broadcast-help/ <p style="color: grey"> Python recipe 577950 by <a href="/recipes/users/2608421/">Stephen Chappell</a> (<a href="/recipes/tags/broadcast/">broadcast</a>, <a href="/recipes/tags/socket/">socket</a>, <a href="/recipes/tags/udp/">udp</a>). Revision 6. </p> <p>The classes in this module are stepping stones for building discoverable services on a network. Server replies are to be handled by the importer.</p> receive UDP broadcasts (Python) 2010-06-30T16:46:16-07:00matt studieyhttp://code.activestate.com/recipes/users/4174312/http://code.activestate.com/recipes/577278-receive-udp-broadcasts/ <p style="color: grey"> Python recipe 577278 by <a href="/recipes/users/4174312/">matt studiey</a> (<a href="/recipes/tags/broadcast/">broadcast</a>, <a href="/recipes/tags/networking/">networking</a>, <a href="/recipes/tags/udp/">udp</a>). </p> <p>simplest implementation I could achieve</p> Parse a DIS PDU (Tcl) 2009-08-29T09:49:16-07:00Frank Bannonhttp://code.activestate.com/recipes/users/4167503/http://code.activestate.com/recipes/576892-parse-a-dis-pdu/ <p style="color: grey"> Tcl recipe 576892 by <a href="/recipes/users/4167503/">Frank Bannon</a> (<a href="/recipes/tags/dis/">dis</a>, <a href="/recipes/tags/pdu/">pdu</a>, <a href="/recipes/tags/udp/">udp</a>). </p> <p>Decodes Distributed Interactive Simulation (DIS) Protocol Data Units (PDUs) from UDP packets. Requires UDP package (<a href="http://tcludp.sourceforge.net%29" rel="nofollow">http://tcludp.sourceforge.net)</a></p> <p>Entity State (1), Fire (2), and Detonation (3) PDUs are decoded.</p> Distributed Interactive Simulation (Tcl) 2012-06-15T00:14:10-07:00Frank Bannonhttp://code.activestate.com/recipes/users/4167503/http://code.activestate.com/recipes/576568-distributed-interactive-simulation/ <p style="color: grey"> Tcl recipe 576568 by <a href="/recipes/users/4167503/">Frank Bannon</a> (<a href="/recipes/tags/dis/">dis</a>, <a href="/recipes/tags/pdu/">pdu</a>, <a href="/recipes/tags/udp/">udp</a>). Revision 2. </p> <p>Decode Distributed Interactive Simulation (DIS) Protocol Data Units (PDUs) captured from UDP packets. PDUs decoded: Entity State, Fire, Detonation, Transmitter, Signal. Captures a packet from UDP, then decodes the data and adds it to a log.</p>