Popular recipes tagged "pil" but not "mathematics"http://code.activestate.com/recipes/tags/pil-mathematics/2017-04-10T21:14:36-07:00ActiveState Code RecipesMetro Spinner for Tkinter (Python) 2017-04-10T21:14:36-07:00Miguel Martínez Lópezhttp://code.activestate.com/recipes/users/4189907/http://code.activestate.com/recipes/580777-metro-spinner-for-tkinter/ <p style="color: grey"> Python recipe 580777 by <a href="/recipes/users/4189907/">Miguel Martínez López</a> (<a href="/recipes/tags/canvas/">canvas</a>, <a href="/recipes/tags/image/">image</a>, <a href="/recipes/tags/pil/">pil</a>, <a href="/recipes/tags/rotation/">rotation</a>, <a href="/recipes/tags/spinner/">spinner</a>, <a href="/recipes/tags/tkinter/">tkinter</a>). </p> <p>I create a rotating image class <em>RotatingIcon</em> inspired and based on this code:</p> <p><a href="http://stackoverflow.com/questions/15736530/python-tkinter-rotate-image-animation" rel="nofollow">http://stackoverflow.com/questions/15736530/python-tkinter-rotate-image-animation</a></p> <p>Features:</p> <ul> <li>Methods to stop and start the animation</li> <li>The animation automically stops when the window is not mapped, and the animation continues when the window is mapped again</li> <li>Time setting to control the speed of the animation</li> <li>All the formats accepted for PIL could be used. XBM format is automatically converted to Tk Bitmap. The advantage of Bitmats is the possibility to change the color of the foreground.</li> </ul> <p>I added 6 different styles of spinners with different sizes.</p> <p>I used fontawesome.io for the icon generation.</p> <p>For more metro widgets see here:</p> <p><a href="https://code.activestate.com/recipes/580729-metro-ui-tkinter/" rel="nofollow">https://code.activestate.com/recipes/580729-metro-ui-tkinter/</a></p> Image to ASCII Art Converter (Python) 2016-09-25T21:24:12-07:00FB36http://code.activestate.com/recipes/users/4172570/http://code.activestate.com/recipes/580702-image-to-ascii-art-converter/ <p style="color: grey"> Python recipe 580702 by <a href="/recipes/users/4172570/">FB36</a> (<a href="/recipes/tags/graphics/">graphics</a>, <a href="/recipes/tags/image/">image</a>, <a href="/recipes/tags/images/">images</a>, <a href="/recipes/tags/pil/">pil</a>). </p> <p>ASCII Art Generator (Image to ASCII Art Converter)</p> <p>Input file maybe JPG, PNG, GIF etc. Output file name maybe output.txt etc.</p> Draw Text To Image (Python) 2015-07-13T18:04:30-07:00FB36http://code.activestate.com/recipes/users/4172570/http://code.activestate.com/recipes/579013-draw-text-to-image/ <p style="color: grey"> Python recipe 579013 by <a href="/recipes/users/4172570/">FB36</a> (<a href="/recipes/tags/image/">image</a>, <a href="/recipes/tags/images/">images</a>, <a href="/recipes/tags/pil/">pil</a>). Revision 2. </p> <p>PIL does not allow resizing default bitmap font. This code resizes it by itself.</p> <p>The disadvantage is slow speed but the advantage is it becomes possible to set color of each pixel of text foreground and background.</p> <p>As an example I set foreground to reverse colors and background to grayscale.</p> Image Converter (Python) 2015-01-18T19:14:38-08:00FB36http://code.activestate.com/recipes/users/4172570/http://code.activestate.com/recipes/579007-image-converter/ <p style="color: grey"> Python recipe 579007 by <a href="/recipes/users/4172570/">FB36</a> (<a href="/recipes/tags/conversion/">conversion</a>, <a href="/recipes/tags/conversions/">conversions</a>, <a href="/recipes/tags/convert/">convert</a>, <a href="/recipes/tags/converter/">converter</a>, <a href="/recipes/tags/image/">image</a>, <a href="/recipes/tags/images/">images</a>, <a href="/recipes/tags/pil/">pil</a>). </p> <p>Converts an image from one format to another using PIL.</p> Dynamical Billiards Simulation (Python) 2013-06-20T06:57:57-07:00Steve Wadleyhttp://code.activestate.com/recipes/users/4186942/http://code.activestate.com/recipes/578572-dynamical-billiards-simulation/ <p style="color: grey"> Python recipe 578572 by <a href="/recipes/users/4186942/">Steve Wadley</a> (<a href="/recipes/tags/chaos/">chaos</a>, <a href="/recipes/tags/graphics/">graphics</a>, <a href="/recipes/tags/math/">math</a>, <a href="/recipes/tags/pil/">pil</a>, <a href="/recipes/tags/random/">random</a>). </p> <p>It simulates reflections of a ball on a billiards table that has one or more circular obstacles. (This can also be thought as a 2d ray-tracing.)</p> <p>Most of the time the path of the ball would be chaotic (meaning, if another ball started from any slightly different location or direction then its path would be very different after a short while). </p> <p>See Wikipedia for more info: <a href="http://en.wikipedia.org/wiki/Dynamical_billiards" rel="nofollow">http://en.wikipedia.org/wiki/Dynamical_billiards</a></p> Random Maze Generator (Python) 2012-12-14T09:09:22-08:00FB36http://code.activestate.com/recipes/users/4172570/http://code.activestate.com/recipes/578356-random-maze-generator/ <p style="color: grey"> Python recipe 578356 by <a href="/recipes/users/4172570/">FB36</a> (<a href="/recipes/tags/ai/">ai</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/graphics/">graphics</a>, <a href="/recipes/tags/pil/">pil</a>). Revision 2. </p> <p>Random maze generator using depth-first search.</p> <p>It starts the maze path from a random cell and there is no exit defined but actually any 2 cells on the path (white cells) can be assigned to be entry and exit locations. (I could just add code to randomly select 2 white cells and change their colors to something else but I thought it looks better this way.)</p> Random Multi-Maze Generator (Python) 2012-12-14T11:23:29-08:00FB36http://code.activestate.com/recipes/users/4172570/http://code.activestate.com/recipes/578378-random-multi-maze-generator/ <p style="color: grey"> Python recipe 578378 by <a href="/recipes/users/4172570/">FB36</a> (<a href="/recipes/tags/ai/">ai</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/graphics/">graphics</a>, <a href="/recipes/tags/pil/">pil</a>). </p> <p>Randomly creates mazes which have multiple paths to solve. Entry and exit points for each path can be assigned arbitrarily. (I never seen this kind of maze anywhere before but I think calling them multi-maze should be okay.)</p> EXIF-date-based JPEG files rename using PIL (Python) 2012-07-21T02:38:33-07:00Jorge Barnabyhttp://code.activestate.com/recipes/users/4182918/http://code.activestate.com/recipes/578219-exif-date-based-jpeg-files-rename-using-pil/ <p style="color: grey"> Python recipe 578219 by <a href="/recipes/users/4182918/">Jorge Barnaby</a> (<a href="/recipes/tags/date/">date</a>, <a href="/recipes/tags/exif/">exif</a>, <a href="/recipes/tags/jfif/">jfif</a>, <a href="/recipes/tags/jpeg/">jpeg</a>, <a href="/recipes/tags/jpg/">jpg</a>, <a href="/recipes/tags/photo/">photo</a>, <a href="/recipes/tags/pil/">pil</a>, <a href="/recipes/tags/rename/">rename</a>). Revision 2. </p> <p>Rename JPEG files according to EXIF-date using PIL [library].</p> <p>If global variable CREATE_HARDLINK is set, script creates Windows (XP) batch file for creating hardlink version of source files.</p> <p>PIL available here: <a href="http://www.pythonware.com/products/pil/" rel="nofollow">http://www.pythonware.com/products/pil/</a></p> mouse click to crop many large photos quickly [Python, PIL, pygame] (Python) 2012-01-09T03:18:01-08:00Elliot Hallmarkhttp://code.activestate.com/recipes/users/4180468/http://code.activestate.com/recipes/578005-mouse-click-to-crop-many-large-photos-quickly-pyth/ <p style="color: grey"> Python recipe 578005 by <a href="/recipes/users/4180468/">Elliot Hallmark</a> (<a href="/recipes/tags/crop/">crop</a>, <a href="/recipes/tags/images/">images</a>, <a href="/recipes/tags/jpeg/">jpeg</a>, <a href="/recipes/tags/mouse/">mouse</a>, <a href="/recipes/tags/pil/">pil</a>, <a href="/recipes/tags/png/">png</a>). </p> <p>Waste no mouse clicks making multiple crops on many image files. Through pygame interface with pan, zoom and next/previous image. Saves files at new resolution and serialized names in a seperate folder. the mainloop() and helper functions are easy to reuse, but I include a cruddy text based interface if needed. if not, comment out most of __main__().</p> <p>Requires PIL (python imaging library) and pygame.</p> Conversion of PIL Image and numpy array (Python) 2011-03-05T03:47:56-08:00Shao-chuan Wanghttp://code.activestate.com/recipes/users/4168519/http://code.activestate.com/recipes/577591-conversion-of-pil-image-and-numpy-array/ <p style="color: grey"> Python recipe 577591 by <a href="/recipes/users/4168519/">Shao-chuan Wang</a> (<a href="/recipes/tags/numpy/">numpy</a>, <a href="/recipes/tags/pil/">pil</a>). Revision 2. </p> <p>The utility function that converts PIL image to numpy array and vice versa.</p> Dynamical Billiards Simulation (Python) 2010-10-30T06:22:28-07:00FB36http://code.activestate.com/recipes/users/4172570/http://code.activestate.com/recipes/577445-dynamical-billiards-simulation/ <p style="color: grey"> Python recipe 577445 by <a href="/recipes/users/4172570/">FB36</a> (<a href="/recipes/tags/chaos/">chaos</a>, <a href="/recipes/tags/graphics/">graphics</a>, <a href="/recipes/tags/math/">math</a>, <a href="/recipes/tags/pil/">pil</a>, <a href="/recipes/tags/random/">random</a>). </p> <p>It simulates reflections of a ball on a billiards table that has one or more circular obstacles. (This can also be thought as a 2d ray-tracing.)</p> <p>Most of the time the path of the ball would be chaotic (meaning, if another ball started from any slightly different location or direction then its path would be very different after a short while). </p> <p>See Wikipedia for more info: <a href="http://en.wikipedia.org/wiki/Dynamical_billiards" rel="nofollow">http://en.wikipedia.org/wiki/Dynamical_billiards</a></p> Write a PNG image in native Python (Python) 2010-10-28T12:03:52-07:00Campbell Bartonhttp://code.activestate.com/recipes/users/4168177/http://code.activestate.com/recipes/577443-write-a-png-image-in-native-python/ <p style="color: grey"> Python recipe 577443 by <a href="/recipes/users/4168177/">Campbell Barton</a> (<a href="/recipes/tags/alpha/">alpha</a>, <a href="/recipes/tags/image/">image</a>, <a href="/recipes/tags/pil/">pil</a>, <a href="/recipes/tags/png/">png</a>, <a href="/recipes/tags/save/">save</a>). </p> <p>This is a simple PNG writing function, intended to be as small as possible. It only supports RGBA 32bit PNGs and the input should be a buffer of rgba bytes.</p> <p>Tested for python 2 and 3.</p> Planet Terrain Heightmap Generator (Python) 2010-03-10T16:35:37-08:00Shea Kauffmanhttp://code.activestate.com/recipes/users/4168682/http://code.activestate.com/recipes/576929-planet-terrain-heightmap-generator/ <p style="color: grey"> Python recipe 576929 by <a href="/recipes/users/4168682/">Shea Kauffman</a> (<a href="/recipes/tags/creation/">creation</a>, <a href="/recipes/tags/generation/">generation</a>, <a href="/recipes/tags/generator/">generator</a>, <a href="/recipes/tags/heightmap/">heightmap</a>, <a href="/recipes/tags/landscape/">landscape</a>, <a href="/recipes/tags/map/">map</a>, <a href="/recipes/tags/pil/">pil</a>, <a href="/recipes/tags/planet/">planet</a>, <a href="/recipes/tags/planted/">planted</a>, <a href="/recipes/tags/pygame/">pygame</a>, <a href="/recipes/tags/terrain/">terrain</a>, <a href="/recipes/tags/world/">world</a>). Revision 9. </p> <p>The process is simply: 1. Take a plane 2. Cut out a shape 3. Make it a little taller 4. Repeat</p> <ul> <li>Similar to the <a href="http://freespace.virgin.net/hugo.elias/models/m_landsp.htm">spherical landscape</a> algorithm by Hugo Elias.</li> <li>I found a combination of Ovals and Triangles to produce the best results.</li> </ul> Putting watermark to images in batch (Python) 2009-06-20T18:05:08-07:00hasanatkazmihttp://code.activestate.com/recipes/users/4168973/http://code.activestate.com/recipes/576818-putting-watermark-to-images-in-batch/ <p style="color: grey"> Python recipe 576818 by <a href="/recipes/users/4168973/">hasanatkazmi</a> (<a href="/recipes/tags/batch/">batch</a>, <a href="/recipes/tags/image_processing/">image_processing</a>, <a href="/recipes/tags/pil/">pil</a>, <a href="/recipes/tags/watermark/">watermark</a>). </p> <p>Being a novice photographer, I usually have many pictures - sometimes in hundreds. While posting on Flickr or other online sources, it is very important to put watermark on all of them, like signature or email. This is a small self explanatory snippet which will place watermark image on right bottom corner. You just provide source folder and it will scan all photos in that folder (not sub folders) and will produce watermarked photos in the destination folder. It worked for me with jpg, it should work for all those formats which PIL can work with.</p> EXIF-date-based JPEG files rename using PIL (Python) 2009-02-10T07:28:48-08:00Denis Barmenkovhttp://code.activestate.com/recipes/users/57155/http://code.activestate.com/recipes/576646-exif-date-based-jpeg-files-rename-using-pil/ <p style="color: grey"> Python recipe 576646 by <a href="/recipes/users/57155/">Denis Barmenkov</a> (<a href="/recipes/tags/date/">date</a>, <a href="/recipes/tags/exif/">exif</a>, <a href="/recipes/tags/jfif/">jfif</a>, <a href="/recipes/tags/jpeg/">jpeg</a>, <a href="/recipes/tags/jpg/">jpg</a>, <a href="/recipes/tags/photo/">photo</a>, <a href="/recipes/tags/pil/">pil</a>, <a href="/recipes/tags/rename/">rename</a>). Revision 4. </p> <p>Rename JPEG files according to EXIF-date using PIL [library].</p> <p>If global variable CREATE_HARDLINK is set, script creates Windows (XP) batch file for creating hardlink version of source files.</p> <p>PIL available here: <a href="http://www.pythonware.com/products/pil/" rel="nofollow">http://www.pythonware.com/products/pil/</a></p> Pad images to power-of-two dimensions. (Python) 2008-08-12T18:46:40-07:00Martin Wilsonhttp://code.activestate.com/recipes/users/4166376/http://code.activestate.com/recipes/576416-pad-images-to-power-of-two-dimensions/ <p style="color: grey"> Python recipe 576416 by <a href="/recipes/users/4166376/">Martin Wilson</a> (<a href="/recipes/tags/graphics/">graphics</a>, <a href="/recipes/tags/imaging/">imaging</a>, <a href="/recipes/tags/library/">library</a>, <a href="/recipes/tags/of/">of</a>, <a href="/recipes/tags/opengl/">opengl</a>, <a href="/recipes/tags/pil/">pil</a>, <a href="/recipes/tags/power/">power</a>, <a href="/recipes/tags/power_of_two/">power_of_two</a>, <a href="/recipes/tags/python_imaging_library/">python_imaging_library</a>, <a href="/recipes/tags/two/">two</a>). Revision 4. </p> <p>Pads any amount of images each to power-of-two dimensions, useful for OpenGL programming.</p> JPG files redater by EXIF data (Python) 2014-12-11T10:07:39-08:00Michal Niklashttp://code.activestate.com/recipes/users/186902/http://code.activestate.com/recipes/550811-jpg-files-redater-by-exif-data/ <p style="color: grey"> Python recipe 550811 by <a href="/recipes/users/186902/">Michal Niklas</a> (<a href="/recipes/tags/date/">date</a>, <a href="/recipes/tags/exif/">exif</a>, <a href="/recipes/tags/e_uae/">e_uae</a>, <a href="/recipes/tags/files/">files</a>, <a href="/recipes/tags/jpeg/">jpeg</a>, <a href="/recipes/tags/jpg/">jpg</a>, <a href="/recipes/tags/pil/">pil</a>). Revision 6. </p> <p>Iterates through a directory, reading the EXIF data from each jpg/jpeg file. Parses the date/time from EXIF data and:</p> <ol> <li>if it differs from file modification date/time then changes file date/time</li> <li>moves file to <code>YYYY/YYYY_MM_DD</code> directory</li> </ol>