Popular recipes tagged "games" but not "classes"http://code.activestate.com/recipes/tags/games-classes/2016-09-19T18:03:09-07:00ActiveState Code RecipesReversi Othello (Python) 2016-09-19T18:03:09-07:00FB36http://code.activestate.com/recipes/users/4172570/http://code.activestate.com/recipes/580698-reversi-othello/ <p style="color: grey"> Python recipe 580698 by <a href="/recipes/users/4172570/">FB36</a> (<a href="/recipes/tags/ai/">ai</a>, <a href="/recipes/tags/algorithm/">algorithm</a>, <a href="/recipes/tags/algorithms/">algorithms</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/games/">games</a>). </p> <p>Reversi/Othello Board Game using Minimax, Alpha-Beta Pruning, Negamax, Negascout algorithms.</p> high precision FPS (Python) 2015-05-12T12:04:38-07:00Jiri Justrahttp://code.activestate.com/recipes/users/4192188/http://code.activestate.com/recipes/579053-high-precision-fps/ <p style="color: grey"> Python recipe 579053 by <a href="/recipes/users/4192188/">Jiri Justra</a> (<a href="/recipes/tags/fps/">fps</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/games/">games</a>, <a href="/recipes/tags/pure/">pure</a>). Revision 2. </p> <p>This code adjust itself for set FPS value. It is much more precise that time.sleep fps implementation.</p>