Top-rated recipes tagged "game" but not "sample"http://code.activestate.com/recipes/tags/game-sample/top/2017-07-15T00:46:59-07:00ActiveState Code RecipesA-star Shortest Path Algorithm (C++)
2010-12-25T23:36:35-08:00FB36http://code.activestate.com/recipes/users/4172570/http://code.activestate.com/recipes/577457-a-star-shortest-path-algorithm/
<p style="color: grey">
C++
recipe 577457
by <a href="/recipes/users/4172570/">FB36</a>
(<a href="/recipes/tags/algorithm/">algorithm</a>, <a href="/recipes/tags/algorithms/">algorithms</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/graph/">graph</a>, <a href="/recipes/tags/graphs/">graphs</a>, <a href="/recipes/tags/routes/">routes</a>).
Revision 4.
</p>
<p>A-star (A*) is a shortest path algorithm widely used for RTS games, GPS navigation etc.</p>
The Game of Tic Tac Toe in Python (Python)
2014-01-31T02:39:48-08:00Captain DeadBoneshttp://code.activestate.com/recipes/users/4184772/http://code.activestate.com/recipes/578816-the-game-of-tic-tac-toe-in-python/
<p style="color: grey">
Python
recipe 578816
by <a href="/recipes/users/4184772/">Captain DeadBones</a>
(<a href="/recipes/tags/beginner/">beginner</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/python/">python</a>).
</p>
<p>I thought this is a fun game to program. Easy to program and can teach a lot. </p>
<p><a href="http://thelivingpearl.com">Captain DeadBones</a></p>
Uno (Text-Based) (Python)
2017-07-15T00:46:59-07:00Brandon Martinhttp://code.activestate.com/recipes/users/4194238/http://code.activestate.com/recipes/580811-uno-text-based/
<p style="color: grey">
Python
recipe 580811
by <a href="/recipes/users/4194238/">Brandon Martin</a>
(<a href="/recipes/tags/artificial_intelligence/">artificial_intelligence</a>, <a href="/recipes/tags/cards/">cards</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/text_game/">text_game</a>, <a href="/recipes/tags/uno/">uno</a>).
</p>
<p>A text based recreation of the classic card game featuring functional AIs to play with. Some rules have been modified. User interface is text based, non-curses, using only simple python commands to draw it. </p>
TicTacToe (text based) (Python)
2016-11-27T07:10:56-08:00Brandon Martinhttp://code.activestate.com/recipes/users/4194238/http://code.activestate.com/recipes/580723-tictactoe-text-based/
<p style="color: grey">
Python
recipe 580723
by <a href="/recipes/users/4194238/">Brandon Martin</a>
(<a href="/recipes/tags/artificial_intelligence/">artificial_intelligence</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/python/">python</a>, <a href="/recipes/tags/random/">random</a>, <a href="/recipes/tags/tac/">tac</a>, <a href="/recipes/tags/tic/">tic</a>, <a href="/recipes/tags/tictactoe/">tictactoe</a>, <a href="/recipes/tags/toe/">toe</a>).
</p>
<p>A text based version of TicTacToe for Python. Difficulty is not yet implemented, however, a computer player has been implemented that cannot be beaten. Posting just for fun.</p>
Reversi Othello (Python)
2016-09-19T18:03:09-07:00FB36http://code.activestate.com/recipes/users/4172570/http://code.activestate.com/recipes/580698-reversi-othello/
<p style="color: grey">
Python
recipe 580698
by <a href="/recipes/users/4172570/">FB36</a>
(<a href="/recipes/tags/ai/">ai</a>, <a href="/recipes/tags/algorithm/">algorithm</a>, <a href="/recipes/tags/algorithms/">algorithms</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/games/">games</a>).
</p>
<p>Reversi/Othello Board Game using Minimax, Alpha-Beta Pruning, Negamax, Negascout algorithms.</p>
The Game of Battleships in Python (Python)
2014-02-22T06:13:41-08:00Captain DeadBoneshttp://code.activestate.com/recipes/users/4184772/http://code.activestate.com/recipes/578836-the-game-of-battleships-in-python/
<p style="color: grey">
Python
recipe 578836
by <a href="/recipes/users/4184772/">Captain DeadBones</a>
(<a href="/recipes/tags/beginner/">beginner</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/python/">python</a>).
</p>
<p>Another fun game that is fun to program and play. No special AI (yet). But still and entertaining game. </p>
<p>For more info about <a href="http://thelivingpearl.com/2014/02/17/the-game-of-battleships-in-python/">Battleships in Python</a> follow the link. </p>
Python Game of Life (Python)
2014-01-14T14:34:17-08:00Christian Careagahttp://code.activestate.com/recipes/users/4186639/http://code.activestate.com/recipes/578808-python-game-of-life/
<p style="color: grey">
Python
recipe 578808
by <a href="/recipes/users/4186639/">Christian Careaga</a>
(<a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/pygame/">pygame</a>, <a href="/recipes/tags/python/">python</a>).
</p>
<p>Conway's Game of Life written in Python with Pygame!</p>
<p>Here is a screenshot:
<a href="http://adf.ly/c4cnA" rel="nofollow">http://adf.ly/c4cnA</a></p>
<p>Here is the exe version!:
<a href="http://adf.ly/c4bMO" rel="nofollow">http://adf.ly/c4bMO</a></p>
<p>Hope you like it!</p>
Random Maze Generator (Python)
2012-12-14T09:09:22-08:00FB36http://code.activestate.com/recipes/users/4172570/http://code.activestate.com/recipes/578356-random-maze-generator/
<p style="color: grey">
Python
recipe 578356
by <a href="/recipes/users/4172570/">FB36</a>
(<a href="/recipes/tags/ai/">ai</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/graphics/">graphics</a>, <a href="/recipes/tags/pil/">pil</a>).
Revision 2.
</p>
<p>Random maze generator using depth-first search.</p>
<p>It starts the maze path from a random cell and there is no exit defined but actually any 2 cells on the path (white cells) can be assigned to be entry and exit locations. (I could just add code to randomly select 2 white cells and change their colors to something else but I thought it looks better this way.)</p>
Random Number Game (C)
2012-03-29T03:47:52-07:00Jacob A. Bridgeshttp://code.activestate.com/recipes/users/4181498/http://code.activestate.com/recipes/578088-random-number-game/
<p style="color: grey">
C
recipe 578088
by <a href="/recipes/users/4181498/">Jacob A. Bridges</a>
(<a href="/recipes/tags/c/">c</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/guessing/">guessing</a>, <a href="/recipes/tags/number/">number</a>).
</p>
<p>An old game I created freshman year of college. For use on Windows OS only. (The code contains a few Windows system calls.)</p>
Chess Notation Player (Python)
2011-05-25T18:41:33-07:00Stijn de Graafhttp://code.activestate.com/recipes/users/4178055/http://code.activestate.com/recipes/577719-chess-notation-player/
<p style="color: grey">
Python
recipe 577719
by <a href="/recipes/users/4178055/">Stijn de Graaf</a>
(<a href="/recipes/tags/algorithm/">algorithm</a>, <a href="/recipes/tags/chess/">chess</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/notation/">notation</a>, <a href="/recipes/tags/viewer/">viewer</a>).
</p>
<p>This allows you to input the algebraic chess notation of a game, move by move, and the position of the pieces will be shown on the screen. The upper case letters represent Black pieces and the lower case letters represent White pieces. Most notations are accepted, including Castling and Disambiguating. For details on Algebraic Chess notation see: <a href="http://en.wikipedia.org/wiki/Algebraic_chess_notation." rel="nofollow">http://en.wikipedia.org/wiki/Algebraic_chess_notation.</a></p>
Simple Sudoku (Python)
2011-06-02T14:15:02-07:00amir naghavihttp://code.activestate.com/recipes/users/4177294/http://code.activestate.com/recipes/577716-simple-sudoku/
<p style="color: grey">
Python
recipe 577716
by <a href="/recipes/users/4177294/">amir naghavi</a>
(<a href="/recipes/tags/algorithm/">algorithm</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/oo/">oo</a>, <a href="/recipes/tags/python/">python</a>, <a href="/recipes/tags/random/">random</a>, <a href="/recipes/tags/sudoku/">sudoku</a>).
Revision 10.
</p>
<p>This is a simple sudoku game.</p>
Space Assault (Python)
2016-04-06T23:31:28-07:00Tage Burnetthttp://code.activestate.com/recipes/users/4193902/http://code.activestate.com/recipes/580636-space-assault/
<p style="color: grey">
Python
recipe 580636
by <a href="/recipes/users/4193902/">Tage Burnett</a>
(<a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/python/">python</a>).
</p>
<p>This is a game I created on Python without the use of Pygame</p>
high precision FPS (Python)
2015-05-12T12:04:38-07:00Jiri Justrahttp://code.activestate.com/recipes/users/4192188/http://code.activestate.com/recipes/579053-high-precision-fps/
<p style="color: grey">
Python
recipe 579053
by <a href="/recipes/users/4192188/">Jiri Justra</a>
(<a href="/recipes/tags/fps/">fps</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/games/">games</a>, <a href="/recipes/tags/pure/">pure</a>).
Revision 2.
</p>
<p>This code adjust itself for set FPS value. It is much more precise that time.sleep fps implementation.</p>
HANGMAN! (Python)
2015-09-21T20:49:41-07:00Burak Tandoganhttp://code.activestate.com/recipes/users/4191373/http://code.activestate.com/recipes/578984-hangman/
<p style="color: grey">
Python
recipe 578984
by <a href="/recipes/users/4191373/">Burak Tandogan</a>
(<a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/hangman/">hangman</a>, <a href="/recipes/tags/python/">python</a>).
Revision 9.
</p>
<p>Classic Hangman on console, check how hang the man with codes! Click 'download' and left click the .py file, have fun!</p>
Rock,Paper,Scissors (Python)
2014-12-19T05:39:38-08:00Burak Tandoganhttp://code.activestate.com/recipes/users/4191373/http://code.activestate.com/recipes/578983-rockpaperscissors/
<p style="color: grey">
Python
recipe 578983
by <a href="/recipes/users/4191373/">Burak Tandogan</a>
(<a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/paper/">paper</a>, <a href="/recipes/tags/python/">python</a>, <a href="/recipes/tags/rock/">rock</a>, <a href="/recipes/tags/scissors/">scissors</a>).
Revision 2.
</p>
<p>A simple game :)</p>
Conway's Game of Life In Python (Python)
2013-06-13T15:33:41-07:00alexander bakerhttp://code.activestate.com/recipes/users/4166679/http://code.activestate.com/recipes/578559-conways-game-of-life-in-python/
<p style="color: grey">
Python
recipe 578559
by <a href="/recipes/users/4166679/">alexander baker</a>
(<a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/life/">life</a>, <a href="/recipes/tags/numpy/">numpy</a>, <a href="/recipes/tags/of/">of</a>, <a href="/recipes/tags/python/">python</a>, <a href="/recipes/tags/windows/">windows</a>).
</p>
<p>Conway's Game of Life In Python</p>
An extensible Conway's Game of Life (Python)
2011-12-05T11:45:45-08:00Filippo Squillacehttp://code.activestate.com/recipes/users/4174931/http://code.activestate.com/recipes/577976-an-extensible-conways-game-of-life/
<p style="color: grey">
Python
recipe 577976
by <a href="/recipes/users/4174931/">Filippo Squillace</a>
(<a href="/recipes/tags/animation/">animation</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/life/">life</a>).
</p>
<p>This program is an extensible Conway's game of life. It allows to define
different type of grid (for example 2D or 3D) and more complex rules.
Each grid inherits an Abstract grid that implement the method (next())
to pass for the next configuration.
Furthermore, each element can be whatever type. In this
example I designed Grid2DBool that represent the simple Conway's game of life,
but could be possible to develop and easily implement more complex grids and
rules.</p>
<p>Note:
The demo save also the animation in a file .mp4 and plot it through pyplot.
The demo could take long time because of storing all the configurations before
showing the animation. Therefore, the visualization can be improved using other
libraries (as wxpython) that paint the configuration of the grid once it's
created.
With a more complex view it's convenient to apply MVC pattern declaring the
model AbstractGrid as the Observable class.</p>
SimpleTron3x.py "Game" To DEMO XY Drawing Using The Keyboard In Standard Text Mode Python. (Python)
2011-05-29T14:28:19-07:00Barry Walkerhttp://code.activestate.com/recipes/users/4177147/http://code.activestate.com/recipes/577728-simpletron3xpy-game-to-demo-xy-drawing-using-the-k/
<p style="color: grey">
Python
recipe 577728
by <a href="/recipes/users/4177147/">Barry Walker</a>
(<a href="/recipes/tags/anim/">anim</a>, <a href="/recipes/tags/demo/">demo</a>, <a href="/recipes/tags/display/">display</a>, <a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/linux/">linux</a>).
</p>
<p>SimpleTron3x.py.</p>
<p>This code is a FUN program only to DEMO how to draw in a text mode Python shell.</p>
<p>There is an inkey() "function" extracted from a "class" recipe on this site.
See code for more information.</p>
<p>This was tested on PCLinuxOS 2009 with Python 3.0.x and Debian 6.0.0 with Python 3.1.x.</p>
<p>This ASSUMES an 80 x 24 Python shell window.</p>
<p>Issued as Public Domain, you may do as you like with this code.</p>
<p>Enjoy finding simple solutions to often very difficult problems.</p>
<p>Bazza...</p>
monty hall problem (Python)
2010-08-25T20:02:17-07:00markcannolihttp://code.activestate.com/recipes/users/4174766/http://code.activestate.com/recipes/577374-monty-hall-problem/
<p style="color: grey">
Python
recipe 577374
by <a href="/recipes/users/4174766/">markcannoli</a>
(<a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/statistics/">statistics</a>).
</p>
<p>Monty_Hall is a gameshow host that proves that it is statistically better to switch when offered the chance after getting additional knowledge in a fair game. The caveat is "statistically better", which means any single trial can have unsupporting results. But "statistically better" is exactly where the fist-fights at bars and family reunions start, so no matter the single trial outcomes.</p>
MineSweep (Python)
2010-09-16T14:45:36-07:00Stephen Chappellhttp://code.activestate.com/recipes/users/2608421/http://code.activestate.com/recipes/577365-minesweep/
<p style="color: grey">
Python
recipe 577365
by <a href="/recipes/users/2608421/">Stephen Chappell</a>
(<a href="/recipes/tags/game/">game</a>, <a href="/recipes/tags/minesweep/">minesweep</a>, <a href="/recipes/tags/python/">python</a>).
Revision 2.
</p>
<p>A friend was wondering how to implement MineSweep and decided to try making the game in Excel. Unfortunately, the game was not quite as interactive as he wanted; and he is unable to get around certain limitations at the moment since he is still new to programming. To show off the power of Python and demonstrate how easy it can be to develop a simple demonstration program in the language, the following program (and its iterations) were put together between the hours of 1 and 6 in the morning. It could certainly be much better in its implementation, but any serious work were to be put into MineSweep, starting over from scratch would be the best choice (especially with interface design).</p>