Popular Python recipes tagged "gobject"http://code.activestate.com/recipes/langs/python/tags/gobject/2010-08-06T16:16:20-07:00ActiveState Code RecipesRun asynchronous tasks using coroutines (Python) 2010-08-06T16:16:20-07:00Arnau Sanchezhttp://code.activestate.com/recipes/users/4173270/http://code.activestate.com/recipes/577129-run-asynchronous-tasks-using-coroutines/ <p style="color: grey"> Python recipe 577129 by <a href="/recipes/users/4173270/">Arnau Sanchez</a> (<a href="/recipes/tags/coroutine/">coroutine</a>, <a href="/recipes/tags/event/">event</a>, <a href="/recipes/tags/generator/">generator</a>, <a href="/recipes/tags/gobject/">gobject</a>, <a href="/recipes/tags/gtk/">gtk</a>, <a href="/recipes/tags/gui/">gui</a>, <a href="/recipes/tags/network/">network</a>, <a href="/recipes/tags/nonblocking/">nonblocking</a>, <a href="/recipes/tags/pygtk/">pygtk</a>). Revision 20. </p> <p>This recipe shows a simple, transparent (and hopefully pythonic) way of running asynchronous tasks when writing a event-driven application (i.e. GUI). The aim is to allow a programmer to write time-consuming functions (usually IO-bound, but not only) with sequential-looking code, instead of scattering the logic over a bunch of callbacks. We will take advantage of the coroutines introduced in Python 2.5 (see <a href="http://www.python.org/dev/peps/pep-0342" rel="nofollow">http://www.python.org/dev/peps/pep-0342</a>). </p> <p>The goal: wouldn't it be great if we could write something like this?</p> <pre class="prettyprint"><code>def myjob(entry, arg1, arg2, arg3): result1 = function_that_takes_eons_to_complete(arg1, arg2) result2 = another_function_that_downloads_a_big_really_big_file(result1, arg3) entry.set_text("The result is: %d" % result2) def on_start_button___clicked(button, entry): myjob(entry, 1, 2, 3) ... gtk.main() </code></pre> <p>Indeed, but we can't! The GUI will hang until the job is done and the user will be rightfully angry. Coroutines to the rescue: the absolute minimal change we can make to this code is transforming <em>myjob</em> into a coroutine and yield every time we do blocking stuff:</p> <pre class="prettyprint"><code>def myjob(entry, arg1, arg2, arg3): result1 = yield some_task(arg1, arg2) result2 = yield some_other_task(result1, arg3) entry.set_text("The result is: %d" % result2) def on_start__clicked(button, entry): start_job(myjob(entry, 1, 2, 3)) </code></pre> <p><em>some_task</em> and <em>some_other_task</em> are here the asynchronous implementation of the sequential tasks used in the first fragment, and <em>start_job</em> the wrapper around the coroutine. Note that we still have to implement non-blocking versions of the tasks, but they are usually pretty generic (wait some time, download a file, ...) and can be re-used. If you happen to have a CPU-bound function or even a IO-bound code you cannot split (<em>urllib2</em> anyone?), you can always use a generic threaded task (granted, the whole point of using co-routines should be avoiding threads, but there is no alternative here).</p> <p>At the end, all the plumbing we need to make it work is just 1 function: <em>start_job</em> (wrapper around the job to manage the flow of the coroutine). The rest of the code -two asynchronous tasks (<em>sleep_task</em>, <em>threaded_task</em>) and a demo app- are shown solely as an example.</p>